- 29 8月, 2015 1 次提交
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由 jackcaron 提交于
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- 18 5月, 2015 1 次提交
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由 repsac 提交于
Fixed a bug were buffer geometry files were missing the `data` key PEP8 cleanup
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- 10 5月, 2015 1 次提交
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由 tschw 提交于
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- 08 5月, 2015 1 次提交
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由 rkusa 提交于
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- 09 3月, 2015 1 次提交
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由 rkusa 提交于
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- 04 3月, 2015 1 次提交
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由 rkusa 提交于
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- 11 2月, 2015 1 次提交
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由 repsac 提交于
More PEP8 conforming for the api package
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- 10 2月, 2015 2 次提交
- 01 11月, 2014 1 次提交
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由 repsac 提交于
updated the bone mapping logic to instead record the maps locally within the parsing method and not store to the Geometry() instance included package modules missing from import cleanup of unused imports and variables
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- 26 10月, 2014 1 次提交
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由 repsac 提交于
renamed custom Blender properties to THREE_ prefix renamed the "round" attributes to "precision" fixed a bug in review where it was trying load morph targets when there wasn't any
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- 24 10月, 2014 1 次提交
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由 repsac 提交于
merged exporter.constants with package constants replaced threeio name with three/io_three naming conventions fixed a bug were exporter.geometry was logging errors with incorrect formatting fixed a bug were exporter.geometry was reporting, via logger, on data results incorrectly migrated over main addon code still needs testing, not ready for merging
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