提交 ff952e5e 编写于 作者: M Mr.doob

Made half-float default mode in ocean2 and added to list.

上级 5b4958c0
......@@ -351,6 +351,7 @@
"webgl_shader_lava",
"webgl_shader2",
"webgl_shaders_ocean",
"webgl_shaders_ocean2",
"webgl_shading_physical",
"webgl_shaders_sky",
"webgl_shaders_tonemapping",
......
<!DOCTYPE html>
<html lang="en">
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no"/>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no"/>
<style type="text/css">
body {
margin: 0px;
......@@ -23,7 +23,7 @@
font-weight: bold;
}
#stats { position: absolute; top:0; left: 0 }
</style>
</style>
</head>
<body>
<div id="info">
......@@ -32,12 +32,12 @@
change type to <span id="change-type"></span>
</div>
<script src="../build/three.min.js"></script>
<script src="../build/three.min.js"></script>
<script src="js/libs/stats.min.js"></script>
<script src="js/libs/dat.gui.min.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/shaders/OceanShaders.js"></script>
<script src="js/Ocean.js"></script>
<script src="js/Ocean.js"></script>
<script>
var stats;
......@@ -45,7 +45,7 @@
var types = { 'float': 'half-float', 'half-float': 'float' };
var hash = document.location.hash.substr( 1 );
if (!(hash in types)) hash = 'float';
if (!(hash in types)) hash = 'half-float';
document.getElementById('type-status').innerHTML = hash;
document.getElementById('change-type').innerHTML =
......@@ -133,7 +133,7 @@
this.ms_Camera.position.set(450, 350, 450);
this.ms_Camera.lookAt(new THREE.Vector3());
// Initialize Orbit control
// Initialize Orbit control
this.ms_Controls = new THREE.OrbitControls(this.ms_Camera, this.ms_Renderer.domElement);
this.ms_Controls.userPan = false;
this.ms_Controls.userPanSpeed = 0.0;
......@@ -141,9 +141,9 @@
this.ms_Controls.maxDistance = 2000.0;
this.ms_Controls.minPolarAngle = 0;
this.ms_Controls.maxPolarAngle = Math.PI * 0.495;
var gsize = 512;
var res = 1024;
var gsize = 512;
var res = 1024;
var gres = res / 2;
var origx = -gsize / 2;
var origz = -gsize / 2;
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册