提交 fd61eb45 编写于 作者: M Mr.doob

Merge pull request #7818 from sunag/dev

rename TimeNode to ClockNode
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* @author sunag / http://www.sunag.com.br/ * @author sunag / http://www.sunag.com.br/
*/ */
THREE.TimeNode = function( value ) { THREE.TimerNode = function( value ) {
THREE.FloatNode.call( this, value ); THREE.FloatNode.call( this, value );
...@@ -11,10 +11,10 @@ THREE.TimeNode = function( value ) { ...@@ -11,10 +11,10 @@ THREE.TimeNode = function( value ) {
}; };
THREE.TimeNode.prototype = Object.create( THREE.FloatNode.prototype ); THREE.TimerNode.prototype = Object.create( THREE.FloatNode.prototype );
THREE.TimeNode.prototype.constructor = THREE.TimeNode; THREE.TimerNode.prototype.constructor = THREE.TimerNode;
THREE.TimeNode.prototype.updateAnimation = function( delta ) { THREE.TimerNode.prototype.updateAnimation = function( delta ) {
this.number += delta * this.scale; this.number += delta * this.scale;
......
...@@ -78,7 +78,7 @@ ...@@ -78,7 +78,7 @@
<!-- Utils --> <!-- Utils -->
<script src="js/nodes/utils/SwitchNode.js"></script> <script src="js/nodes/utils/SwitchNode.js"></script>
<script src="js/nodes/utils/JoinNode.js"></script> <script src="js/nodes/utils/JoinNode.js"></script>
<script src="js/nodes/utils/TimeNode.js"></script> <script src="js/nodes/utils/TimerNode.js"></script>
<script src="js/nodes/utils/RoughnessToBlinnExponentNode.js"></script> <script src="js/nodes/utils/RoughnessToBlinnExponentNode.js"></script>
<script src="js/nodes/utils/VelocityNode.js"></script> <script src="js/nodes/utils/VelocityNode.js"></script>
...@@ -391,7 +391,7 @@ ...@@ -391,7 +391,7 @@
mtl = new THREE.PhongNodeMaterial(); mtl = new THREE.PhongNodeMaterial();
var time = new THREE.TimeNode(); var time = new THREE.TimerNode();
var speed = new THREE.FloatNode( 5 ); var speed = new THREE.FloatNode( 5 );
var scale = new THREE.FloatNode( 1 ); var scale = new THREE.FloatNode( 1 );
var worldScale = new THREE.FloatNode( .4 ); var worldScale = new THREE.FloatNode( .4 );
...@@ -784,7 +784,7 @@ ...@@ -784,7 +784,7 @@
mtl = new THREE.PhongNodeMaterial(); mtl = new THREE.PhongNodeMaterial();
var time = new THREE.TimeNode(); var time = new THREE.TimerNode();
var scale = new THREE.FloatNode( 2 ); var scale = new THREE.FloatNode( 2 );
var speed = new THREE.FloatNode( .2 ); var speed = new THREE.FloatNode( .2 );
var colorA = new THREE.ColorNode( 0xFFFFFF ); var colorA = new THREE.ColorNode( 0xFFFFFF );
...@@ -870,7 +870,7 @@ ...@@ -870,7 +870,7 @@
mtl = new THREE.PhongNodeMaterial(); mtl = new THREE.PhongNodeMaterial();
var time = new THREE.TimeNode(); var time = new THREE.TimerNode();
var uv = new THREE.UVNode(); var uv = new THREE.UVNode();
var timeSpeedA = new THREE.OperatorNode( var timeSpeedA = new THREE.OperatorNode(
...@@ -1018,7 +1018,7 @@ ...@@ -1018,7 +1018,7 @@
"}" "}"
].join( "\n" ), [ voronoi ] ); // define voronoi as dependencies ].join( "\n" ), [ voronoi ] ); // define voronoi as dependencies
var time = new THREE.TimeNode(); var time = new THREE.TimerNode();
var timeScale = new THREE.FloatNode( 2 ); var timeScale = new THREE.FloatNode( 2 );
var alpha = new THREE.FloatNode( 1 ); var alpha = new THREE.FloatNode( 1 );
...@@ -1227,7 +1227,7 @@ ...@@ -1227,7 +1227,7 @@
mtl = new THREE.PhongNodeMaterial(); mtl = new THREE.PhongNodeMaterial();
var time = new THREE.TimeNode(); var time = new THREE.TimerNode();
var speed = new THREE.FloatNode( .5 ); var speed = new THREE.FloatNode( .5 );
var color = new THREE.ColorNode( 0x98ff00 ); var color = new THREE.ColorNode( 0x98ff00 );
......
...@@ -78,7 +78,7 @@ ...@@ -78,7 +78,7 @@
<!-- Utils --> <!-- Utils -->
<script src="js/nodes/utils/SwitchNode.js"></script> <script src="js/nodes/utils/SwitchNode.js"></script>
<script src="js/nodes/utils/JoinNode.js"></script> <script src="js/nodes/utils/JoinNode.js"></script>
<script src="js/nodes/utils/TimeNode.js"></script> <script src="js/nodes/utils/TimerNode.js"></script>
<script src="js/nodes/utils/NormalMapNode.js"></script> <script src="js/nodes/utils/NormalMapNode.js"></script>
<!-- Post-Processing --> <!-- Post-Processing -->
......
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