提交 fbce5eb1 编写于 作者: C ChenX

Update variable name

上级 72b90d5f
......@@ -74,7 +74,7 @@
Reinhard: THREE.ReinhardToneMapping,
Uncharted2: THREE.Uncharted2ToneMapping,
Cineon: THREE.CineonToneMapping,
ACESFilm: THREE.ACESFilmToneMapping
ACESFilm: THREE.ACESFilmicToneMapping
};
var camera, scene, renderer, group;
......
......@@ -55,7 +55,7 @@ export var LinearToneMapping = 1;
export var ReinhardToneMapping = 2;
export var Uncharted2ToneMapping = 3;
export var CineonToneMapping = 4;
export var ACESFilmToneMapping = 5;
export var ACESFilmicToneMapping = 5;
export var UVMapping = 300;
export var CubeReflectionMapping = 301;
export var CubeRefractionMapping = 302;
......
......@@ -41,7 +41,7 @@ vec3 OptimizedCineonToneMapping( vec3 color ) {
}
// source: https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 ACESFilmToneMapping( vec3 color ) {
vec3 ACESFilmicToneMapping( vec3 color ) {
color *= toneMappingExposure;
return saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );
......
......@@ -5,7 +5,7 @@
import { WebGLUniforms } from './WebGLUniforms.js';
import { WebGLShader } from './WebGLShader.js';
import { ShaderChunk } from '../shaders/ShaderChunk.js';
import { NoToneMapping, AddOperation, MixOperation, MultiplyOperation, EquirectangularRefractionMapping, CubeRefractionMapping, SphericalReflectionMapping, EquirectangularReflectionMapping, CubeUVRefractionMapping, CubeUVReflectionMapping, CubeReflectionMapping, PCFSoftShadowMap, PCFShadowMap, ACESFilmToneMapping, CineonToneMapping, Uncharted2ToneMapping, ReinhardToneMapping, LinearToneMapping, GammaEncoding, RGBDEncoding, RGBM16Encoding, RGBM7Encoding, RGBEEncoding, sRGBEncoding, LinearEncoding } from '../../constants.js';
import { NoToneMapping, AddOperation, MixOperation, MultiplyOperation, EquirectangularRefractionMapping, CubeRefractionMapping, SphericalReflectionMapping, EquirectangularReflectionMapping, CubeUVRefractionMapping, CubeUVReflectionMapping, CubeReflectionMapping, PCFSoftShadowMap, PCFShadowMap, ACESFilmicToneMapping, CineonToneMapping, Uncharted2ToneMapping, ReinhardToneMapping, LinearToneMapping, GammaEncoding, RGBDEncoding, RGBM16Encoding, RGBM7Encoding, RGBEEncoding, sRGBEncoding, LinearEncoding } from '../../constants.js';
var programIdCount = 0;
......@@ -70,8 +70,8 @@ function getToneMappingFunction( functionName, toneMapping ) {
toneMappingName = 'OptimizedCineon';
break;
case ACESFilmToneMapping:
toneMappingName = 'ACESFilm';
case ACESFilmicToneMapping:
toneMappingName = 'ACESFilmic';
break;
default:
......
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