提交 f7263aa3 编写于 作者: D Don McCurdy

[glTF] Move/rename all the glTF2 things.

上级 97bb4625
......@@ -25,7 +25,7 @@
<h2>Extensions</h2>
<div>
GLTF2Loader supports the following glTF extensions:
GLTFLoader supports the following glTF extensions:
</div>
<ul>
......@@ -49,7 +49,7 @@
<code>
// Instantiate a loader
var loader = new THREE.GLTF2Loader();
var loader = new THREE.GLTFLoader();
// Load a glTF resource
loader.load( 'models/gltf/duck/duck.gltf', function ( gltf ) {
......@@ -62,7 +62,7 @@
} );
</code>
[example:webgl_loader_gltf2]
[example:webgl_loader_gltf]
<h2>Constructor</h2>
......@@ -115,6 +115,6 @@
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/GLTF2Loader.js examples/js/loaders/GLTF2Loader.js]
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/GLTFLoader.js examples/js/loaders/GLTFLoader.js]
</body>
</html>
......@@ -341,7 +341,7 @@ var list = {
"Loaders": {
"BabylonLoader": "examples/loaders/BabylonLoader",
"ColladaLoader": "examples/loaders/ColladaLoader",
"GLTF2Loader": "examples/loaders/GLTF2Loader",
"GLTFLoader": "examples/loaders/GLTFLoader",
"MTLLoader": "examples/loaders/MTLLoader",
"OBJLoader": "examples/loaders/OBJLoader",
"OBJLoader2": "examples/loaders/OBJLoader2",
......
......@@ -111,7 +111,7 @@
<li>[page:ObjectLoader THREE.ObjectLoader]</li>
<li>THREE.BVHLoader</li>
<li>THREE.FBXLoader</li>
<li>[page:GLTF2Loader THREE.GLTF2Loader]</li>
<li>[page:GLTFLoader THREE.GLTFLoader]</li>
<li>THREE.MMDLoader</li>
<li>THREE.SEA3DLoader</li>
</ul>
......
......@@ -23,7 +23,7 @@
<script src="../examples/js/loaders/BabylonLoader.js"></script>
<script src="../examples/js/loaders/ColladaLoader2.js"></script>
<script src="../examples/js/loaders/FBXLoader.js"></script>
<script src="../examples/js/loaders/GLTF2Loader.js"></script>
<script src="../examples/js/loaders/GLTFLoader.js"></script>
<script src="../examples/js/loaders/KMZLoader.js"></script>
<script src="../examples/js/loaders/MD2Loader.js"></script>
<script src="../examples/js/loaders/OBJLoader.js"></script>
......
......@@ -176,7 +176,7 @@ var Loader = function ( editor ) {
var contents = event.target.result;
var loader = new THREE.GLTF2Loader();
var loader = new THREE.GLTFLoader();
loader.parse( contents, '', function ( result ) {
result.scene.name = filename;
......
......@@ -18,7 +18,7 @@ var files = {
"webgl_effects_parallaxbarrier",
"webgl_effects_peppersghost",
"webgl_effects_stereo",
"webgl_exporter_gltf2",
"webgl_exporter_gltf",
"webgl_exporter_obj",
"webgl_geometries",
"webgl_geometries2",
......@@ -92,7 +92,7 @@ var files = {
"webgl_loader_ctm_materials",
"webgl_loader_draco",
"webgl_loader_fbx",
"webgl_loader_gltf2",
"webgl_loader_gltf",
"webgl_loader_imagebitmap",
"webgl_loader_json_blender",
"webgl_loader_json_claraio",
......
......@@ -233,7 +233,7 @@ THREE.GLTFExporter.prototype = {
} else {
throw new Error( 'THREE.GLTF2Exporter: Unsupported bufferAttribute component type.' );
throw new Error( 'THREE.GLTFExporter: Unsupported bufferAttribute component type.' );
}
......
......@@ -22,7 +22,7 @@
</head>
<body>
<div id="info">
GLTF2 Exporter<br/>
GLTF Exporter<br/>
<button id="export_scene">Export Scene1</button>
<button id="export_scenes">Export Scene1 and Scene 2</button>
<button id="export_object">Export Sphere</button>
......
......@@ -96,7 +96,7 @@
</div>
<script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/loaders/GLTF2Loader.js"></script>
<script src="js/loaders/GLTFLoader.js"></script>
<script>
var orbitControls = null;
......@@ -202,7 +202,7 @@
scene.add(ground);
}
loader = new THREE.GLTF2Loader();
loader = new THREE.GLTFLoader();
for (var i = 0; i < extensionSelect.children.length; i++) {
var child = extensionSelect.children[i];
......
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