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three.js
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f5d04640
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three.js
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f5d04640
编写于
9月 14, 2016
作者:
M
Mr.doob
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2 changed file
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build/three.js
build/three.js
+14
-44
build/three.min.js
build/three.min.js
+454
-456
未找到文件。
build/three.js
浏览文件 @
f5d04640
...
...
@@ -39129,24 +39129,6 @@
ImmediateRenderObject.prototype.isImmediateRenderObject = true;
/**
* @author mrdoob / http://mrdoob.com/
*/
function WireframeHelper( object, hex ) {
var color = ( hex !== undefined ) ? hex : 0xffffff;
LineSegments.call( this, new WireframeGeometry( object.geometry ), new LineBasicMaterial( { color: color } ) );
this.matrix = object.matrixWorld;
this.matrixAutoUpdate = false;
}
WireframeHelper.prototype = Object.create( LineSegments.prototype );
WireframeHelper.prototype.constructor = WireframeHelper;
/**
* @author mrdoob / http://mrdoob.com/
* @author WestLangley / http://github.com/WestLangley
...
...
@@ -39769,30 +39751,6 @@
}() );
/**
* @author WestLangley / http://github.com/WestLangley
* @param object THREE.Mesh whose geometry will be used
* @param hex line color
* @param thresholdAngle the minimum angle (in degrees),
* between the face normals of adjacent faces,
* that is required to render an edge. A value of 10 means
* an edge is only rendered if the angle is at least 10 degrees.
*/
function EdgesHelper( object, hex, thresholdAngle ) {
var color = ( hex !== undefined ) ? hex : 0xffffff;
LineSegments.call( this, new EdgesGeometry( object.geometry, thresholdAngle ), new LineBasicMaterial( { color: color } ) );
this.matrix = object.matrixWorld;
this.matrixAutoUpdate = false;
}
EdgesHelper.prototype = Object.create( LineSegments.prototype );
EdgesHelper.prototype.constructor = EdgesHelper;
/**
* @author alteredq / http://alteredqualia.com/
* @author mrdoob / http://mrdoob.com/
...
...
@@ -40724,6 +40682,18 @@
//
function EdgesHelper( object, hex ) {
console.warn( 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.' );
return new LineSegments( new EdgesGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
}
function WireframeHelper( object, hex ) {
console.warn( 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.' );
return new LineSegments( new WireframeGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
}
//
Object.assign( Box2.prototype, {
center: function ( optionalTarget ) {
console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' );
...
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@@ -41619,7 +41589,6 @@
exports.Color = Color;
exports.MorphBlendMesh = MorphBlendMesh;
exports.ImmediateRenderObject = ImmediateRenderObject;
exports.WireframeHelper = WireframeHelper;
exports.VertexNormalsHelper = VertexNormalsHelper;
exports.SpotLightHelper = SpotLightHelper;
exports.SkeletonHelper = SkeletonHelper;
...
...
@@ -41627,7 +41596,6 @@
exports.HemisphereLightHelper = HemisphereLightHelper;
exports.GridHelper = GridHelper;
exports.FaceNormalsHelper = FaceNormalsHelper;
exports.EdgesHelper = EdgesHelper;
exports.DirectionalLightHelper = DirectionalLightHelper;
exports.CameraHelper = CameraHelper;
exports.BoundingBoxHelper = BoundingBoxHelper;
...
...
@@ -41837,6 +41805,8 @@
exports.ParticleBasicMaterial = ParticleBasicMaterial;
exports.ParticleSystemMaterial = ParticleSystemMaterial;
exports.Vertex = Vertex;
exports.EdgesHelper = EdgesHelper;
exports.WireframeHelper = WireframeHelper;
exports.GeometryUtils = GeometryUtils;
exports.ImageUtils = ImageUtils;
exports.Projector = Projector;
build/three.min.js
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f5d04640
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