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three.js
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e3dd498d
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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e3dd498d
编写于
6月 11, 2019
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Updated builds.
上级
44b28651
变更
3
展开全部
隐藏空白更改
内联
并排
Showing
3 changed file
with
152 addition
and
147 deletion
+152
-147
build/three.js
build/three.js
+20
-18
build/three.min.js
build/three.min.js
+112
-111
build/three.module.js
build/three.module.js
+20
-18
未找到文件。
build/three.js
浏览文件 @
e3dd498d
...
...
@@ -3872,6 +3872,7 @@
" #include <project_vertex>",
"}"
].join( '\n' ),
fragmentShader: [
...
...
@@ -3896,6 +3897,7 @@
" gl_FragColor = texture2D( tEquirect, sampleUV );",
"}"
].join( '\n' ),
};
...
...
@@ -40473,19 +40475,19 @@
var coeff = this.coefficients;
// band 0
target
= coeff[ 0 ] * 0.282095
;
target
.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 )
;
// band 1
target
+= coeff[ 1 ] * 0.488603 * y
;
target
+= coeff[ 2 ] * 0.488603 * z
;
target
+= coeff[ 3 ] * 0.488603 * x
;
target
.addScale( coeff[ 1 ], 0.488603 * y )
;
target
.addScale( coeff[ 2 ], 0.488603 * z )
;
target
.addScale( coeff[ 3 ], 0.488603 * x )
;
// band 2
target
+= coeff[ 4 ] * 1.092548 * ( x * y
);
target
+= coeff[ 5 ] * 1.092548 * ( y * z
);
target
+= coeff[ 6 ] * 0.315392 * ( 3.0 * z * z - 1.0
);
target
+= coeff[ 7 ] * 1.092548 * ( x * z
);
target
+= coeff[ 8 ] * 0.546274 * ( x * x - y * y
);
target
.addScale( coeff[ 4 ], 1.092548 * ( x * y )
);
target
.addScale( coeff[ 5 ], 1.092548 * ( y * z )
);
target
.addScale( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 )
);
target
.addScale( coeff[ 7 ], 1.092548 * ( x * z )
);
target
.addScale( coeff[ 8 ], 0.546274 * ( x * x - y * y )
);
return target;
...
...
@@ -40503,19 +40505,19 @@
var coeff = this.coefficients;
// band 0
target
= coeff[ 0 ] * 0.886227
; // π * 0.282095
target
.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 )
; // π * 0.282095
// band 1
target
+= coeff[ 1 ] * 2.0 * 0.511664 * y
; // ( 2 * π / 3 ) * 0.488603
target
+= coeff[ 2 ] * 2.0 * 0.511664 * z
;
target
+= coeff[ 3 ] * 2.0 * 0.511664 * x
;
target
.addScale( coeff[ 1 ], 2.0 * 0.511664 * y )
; // ( 2 * π / 3 ) * 0.488603
target
.addScale( coeff[ 2 ], 2.0 * 0.511664 * z )
;
target
.addScale( coeff[ 3 ], 2.0 * 0.511664 * x )
;
// band 2
target
+= coeff[ 4 ] * 2.0 * 0.429043 * x * y
; // ( π / 4 ) * 1.092548
target
+= coeff[ 5 ] * 2.0 * 0.429043 * y * z
;
target
+= coeff[ 6 ] * (
0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target
+= coeff[ 7 ] * 2.0 * 0.429043 * x * z
;
target
+= coeff[ 8 ] * 0.429043 * ( x * x - y * y
); // ( π / 4 ) * 0.546274
target
.addScale( coeff[ 4 ], 2.0 * 0.429043 * x * y )
; // ( π / 4 ) * 1.092548
target
.addScale( coeff[ 5 ], 2.0 * 0.429043 * y * z )
;
target
.addScale( coeff[ 6 ],
0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target
.addScale( coeff[ 7 ], 2.0 * 0.429043 * x * z )
;
target
.addScale( coeff[ 8 ], 0.429043 * ( x * x - y * y )
); // ( π / 4 ) * 0.546274
return target;
build/three.min.js
浏览文件 @
e3dd498d
此差异已折叠。
点击以展开。
build/three.module.js
浏览文件 @
e3dd498d
...
...
@@ -3866,6 +3866,7 @@ WebGLRenderTargetCube.prototype.fromEquirectangularTexture = function ( renderer
" #include <project_vertex>",
"}"
].join( '\n' ),
fragmentShader: [
...
...
@@ -3890,6 +3891,7 @@ WebGLRenderTargetCube.prototype.fromEquirectangularTexture = function ( renderer
" gl_FragColor = texture2D( tEquirect, sampleUV );",
"}"
].join( '\n' ),
};
...
...
@@ -40467,19 +40469,19 @@ Object.assign( SphericalHarmonics3.prototype, {
var coeff = this.coefficients;
// band 0
target
= coeff[ 0 ] * 0.282095
;
target
.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 )
;
// band 1
target
+= coeff[ 1 ] * 0.488603 * y
;
target
+= coeff[ 2 ] * 0.488603 * z
;
target
+= coeff[ 3 ] * 0.488603 * x
;
target
.addScale( coeff[ 1 ], 0.488603 * y )
;
target
.addScale( coeff[ 2 ], 0.488603 * z )
;
target
.addScale( coeff[ 3 ], 0.488603 * x )
;
// band 2
target
+= coeff[ 4 ] * 1.092548 * ( x * y
);
target
+= coeff[ 5 ] * 1.092548 * ( y * z
);
target
+= coeff[ 6 ] * 0.315392 * ( 3.0 * z * z - 1.0
);
target
+= coeff[ 7 ] * 1.092548 * ( x * z
);
target
+= coeff[ 8 ] * 0.546274 * ( x * x - y * y
);
target
.addScale( coeff[ 4 ], 1.092548 * ( x * y )
);
target
.addScale( coeff[ 5 ], 1.092548 * ( y * z )
);
target
.addScale( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 )
);
target
.addScale( coeff[ 7 ], 1.092548 * ( x * z )
);
target
.addScale( coeff[ 8 ], 0.546274 * ( x * x - y * y )
);
return target;
...
...
@@ -40497,19 +40499,19 @@ Object.assign( SphericalHarmonics3.prototype, {
var coeff = this.coefficients;
// band 0
target
= coeff[ 0 ] * 0.886227
; // π * 0.282095
target
.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 )
; // π * 0.282095
// band 1
target
+= coeff[ 1 ] * 2.0 * 0.511664 * y
; // ( 2 * π / 3 ) * 0.488603
target
+= coeff[ 2 ] * 2.0 * 0.511664 * z
;
target
+= coeff[ 3 ] * 2.0 * 0.511664 * x
;
target
.addScale( coeff[ 1 ], 2.0 * 0.511664 * y )
; // ( 2 * π / 3 ) * 0.488603
target
.addScale( coeff[ 2 ], 2.0 * 0.511664 * z )
;
target
.addScale( coeff[ 3 ], 2.0 * 0.511664 * x )
;
// band 2
target
+= coeff[ 4 ] * 2.0 * 0.429043 * x * y
; // ( π / 4 ) * 1.092548
target
+= coeff[ 5 ] * 2.0 * 0.429043 * y * z
;
target
+= coeff[ 6 ] * (
0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target
+= coeff[ 7 ] * 2.0 * 0.429043 * x * z
;
target
+= coeff[ 8 ] * 0.429043 * ( x * x - y * y
); // ( π / 4 ) * 0.546274
target
.addScale( coeff[ 4 ], 2.0 * 0.429043 * x * y )
; // ( π / 4 ) * 1.092548
target
.addScale( coeff[ 5 ], 2.0 * 0.429043 * y * z )
;
target
.addScale( coeff[ 6 ],
0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3
target
.addScale( coeff[ 7 ], 2.0 * 0.429043 * x * z )
;
target
.addScale( coeff[ 8 ], 0.429043 * ( x * x - y * y )
); // ( π / 4 ) * 0.546274
return target;
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