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three.js
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e3136492
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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e3136492
编写于
2月 12, 2019
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Updated builds.
上级
e1c70437
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
315 addition
and
282 deletion
+315
-282
build/three.js
build/three.js
+29
-13
build/three.min.js
build/three.min.js
+257
-256
build/three.module.js
build/three.module.js
+29
-13
未找到文件。
build/three.js
浏览文件 @
e3136492
...
...
@@ -23331,7 +23331,23 @@
// Rendering
this.render = function ( scene, camera, renderTarget, forceClear ) {
this.render = function ( scene, camera ) {
var renderTarget, forceClear;
if ( arguments[ 2 ] !== undefined ) {
console.warn( 'THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.' );
renderTarget = arguments[ 2 ];
}
if ( arguments[ 3 ] !== undefined ) {
console.warn( 'THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.' );
forceClear = arguments[ 3 ];
}
if ( ! ( camera && camera.isCamera ) ) {
...
...
@@ -23404,14 +23420,12 @@
if ( this.info.autoReset ) this.info.reset();
if ( renderTarget
=
== undefined ) {
if ( renderTarget
!
== undefined ) {
renderTarget = null
;
this.setRenderTarget( renderTarget )
;
}
this.setRenderTarget( renderTarget );
//
background.render( currentRenderList, scene, camera, forceClear );
...
...
@@ -39947,24 +39961,26 @@
renderTarget.texture.generateMipmaps = false;
renderTarget.activeCubeFace = 0;
renderer.render( scene, cameraPX, renderTarget );
renderer.setRenderTarget( renderTarget );
renderer.render( scene, cameraPX );
renderTarget.activeCubeFace = 1;
renderer.render( scene, cameraNX
, renderTarget
);
renderer.render( scene, cameraNX );
renderTarget.activeCubeFace = 2;
renderer.render( scene, cameraPY
, renderTarget
);
renderer.render( scene, cameraPY );
renderTarget.activeCubeFace = 3;
renderer.render( scene, cameraNY
, renderTarget
);
renderer.render( scene, cameraNY );
renderTarget.activeCubeFace = 4;
renderer.render( scene, cameraPZ
, renderTarget
);
renderer.render( scene, cameraPZ );
renderTarget.texture.generateMipmaps = generateMipmaps;
renderTarget.activeCubeFace = 5;
renderer.render( scene, cameraNZ
, renderTarget
);
renderer.render( scene, cameraNZ );
renderer.setRenderTarget( currentRenderTarget );
...
...
@@ -44999,8 +45015,8 @@
function PositionalAudioHelper( audio, range, divisionsInnerAngle, divisionsOuterAngle ) {
this.audio = audio;
this.range = range || 1;
this.divisionsInnerAngle = divisionsOuterAngle || 16;
this.range = range || 1;
this.divisionsInnerAngle = divisionsOuterAngle || 16;
this.divisionsOuterAngle = divisionsOuterAngle || 2;
var geometry = new BufferGeometry();
build/three.min.js
浏览文件 @
e3136492
因为 它太大了无法显示 source diff 。你可以改为
查看blob
。
build/three.module.js
浏览文件 @
e3136492
...
...
@@ -23325,7 +23325,23 @@ function WebGLRenderer( parameters ) {
// Rendering
this.render = function ( scene, camera, renderTarget, forceClear ) {
this.render = function ( scene, camera ) {
var renderTarget, forceClear;
if ( arguments[ 2 ] !== undefined ) {
console.warn( 'THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.' );
renderTarget = arguments[ 2 ];
}
if ( arguments[ 3 ] !== undefined ) {
console.warn( 'THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.' );
forceClear = arguments[ 3 ];
}
if ( ! ( camera && camera.isCamera ) ) {
...
...
@@ -23398,14 +23414,12 @@ function WebGLRenderer( parameters ) {
if ( this.info.autoReset ) this.info.reset();
if ( renderTarget
=
== undefined ) {
if ( renderTarget
!
== undefined ) {
renderTarget = null
;
this.setRenderTarget( renderTarget )
;
}
this.setRenderTarget( renderTarget );
//
background.render( currentRenderList, scene, camera, forceClear );
...
...
@@ -39941,24 +39955,26 @@ function CubeCamera( near, far, cubeResolution, options ) {
renderTarget.texture.generateMipmaps = false;
renderTarget.activeCubeFace = 0;
renderer.render( scene, cameraPX, renderTarget );
renderer.setRenderTarget( renderTarget );
renderer.render( scene, cameraPX );
renderTarget.activeCubeFace = 1;
renderer.render( scene, cameraNX
, renderTarget
);
renderer.render( scene, cameraNX );
renderTarget.activeCubeFace = 2;
renderer.render( scene, cameraPY
, renderTarget
);
renderer.render( scene, cameraPY );
renderTarget.activeCubeFace = 3;
renderer.render( scene, cameraNY
, renderTarget
);
renderer.render( scene, cameraNY );
renderTarget.activeCubeFace = 4;
renderer.render( scene, cameraPZ
, renderTarget
);
renderer.render( scene, cameraPZ );
renderTarget.texture.generateMipmaps = generateMipmaps;
renderTarget.activeCubeFace = 5;
renderer.render( scene, cameraNZ
, renderTarget
);
renderer.render( scene, cameraNZ );
renderer.setRenderTarget( currentRenderTarget );
...
...
@@ -44993,8 +45009,8 @@ PolarGridHelper.prototype.constructor = PolarGridHelper;
function PositionalAudioHelper( audio, range, divisionsInnerAngle, divisionsOuterAngle ) {
this.audio = audio;
this.range = range || 1;
this.divisionsInnerAngle = divisionsOuterAngle || 16;
this.range = range || 1;
this.divisionsInnerAngle = divisionsOuterAngle || 16;
this.divisionsOuterAngle = divisionsOuterAngle || 2;
var geometry = new BufferGeometry();
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