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d3c65c15
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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d3c65c15
编写于
1月 26, 2018
作者:
R
Robert Long
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Check for pbrMetallicRoughness and prevent applying additional material maps.
上级
a14ecdec
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
19 addition
and
31 deletion
+19
-31
examples/js/loaders/GLTFLoader.js
examples/js/loaders/GLTFLoader.js
+19
-31
未找到文件。
examples/js/loaders/GLTFLoader.js
浏览文件 @
d3c65c15
...
...
@@ -418,23 +418,27 @@ THREE.GLTFLoader = ( function () {
var
pending
=
[];
var
metallicRoughness
=
material
.
pbrMetallicRoughness
;
materialParams
.
color
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
materialParams
.
opacity
=
1.0
;
if
(
Array
.
isArray
(
metallicRoughness
.
baseColorFactor
)
)
{
var
metallicRoughness
=
material
.
pbrMetallicRoughness
;
var
array
=
metallicRoughness
.
baseColorFactor
;
if
(
metallicRoughness
)
{
materialParams
.
color
.
fromArray
(
array
);
materialParams
.
opacity
=
array
[
3
];
if
(
Array
.
isArray
(
metallicRoughness
.
baseColorFactor
)
)
{
}
var
array
=
metallicRoughness
.
baseColorFactor
;
materialParams
.
color
.
fromArray
(
array
);
materialParams
.
opacity
=
array
[
3
];
if
(
metallicRoughness
.
baseColorTexture
!==
undefined
)
{
}
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
map
'
,
metallicRoughness
.
baseColorTexture
.
index
)
);
if
(
metallicRoughness
.
baseColorTexture
!==
undefined
)
{
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
map
'
,
metallicRoughness
.
baseColorTexture
.
index
)
);
}
}
...
...
@@ -1942,7 +1946,7 @@ THREE.GLTFLoader = ( function () {
}
if
(
materialDef
.
normalTexture
!==
undefined
)
{
if
(
materialDef
.
normalTexture
!==
undefined
&&
materialType
!==
THREE
.
MeshBasicMaterial
)
{
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
normalMap
'
,
materialDef
.
normalTexture
.
index
)
);
...
...
@@ -1956,7 +1960,7 @@ THREE.GLTFLoader = ( function () {
}
if
(
materialDef
.
occlusionTexture
!==
undefined
)
{
if
(
materialDef
.
occlusionTexture
!==
undefined
&&
materialType
!==
THREE
.
MeshBasicMaterial
)
{
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
aoMap
'
,
materialDef
.
occlusionTexture
.
index
)
);
...
...
@@ -1968,31 +1972,15 @@ THREE.GLTFLoader = ( function () {
}
if
(
materialDef
.
emissiveFactor
!==
undefined
)
{
if
(
materialType
===
THREE
.
MeshBasicMaterial
)
{
if
(
materialDef
.
emissiveFactor
!==
undefined
&&
materialType
!==
THREE
.
MeshBasicMaterial
)
{
materialParams
.
color
=
new
THREE
.
Color
().
fromArray
(
materialDef
.
emissiveFactor
);
}
else
{
materialParams
.
emissive
=
new
THREE
.
Color
().
fromArray
(
materialDef
.
emissiveFactor
);
}
materialParams
.
emissive
=
new
THREE
.
Color
().
fromArray
(
materialDef
.
emissiveFactor
);
}
if
(
materialDef
.
emissiveTexture
!==
undefined
)
{
if
(
materialDef
.
emissiveTexture
!==
undefined
&&
materialType
!==
THREE
.
MeshBasicMaterial
)
{
if
(
materialType
===
THREE
.
MeshBasicMaterial
)
{
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
map
'
,
materialDef
.
emissiveTexture
.
index
)
);
}
else
{
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
emissiveMap
'
,
materialDef
.
emissiveTexture
.
index
)
);
}
pending
.
push
(
parser
.
assignTexture
(
materialParams
,
'
emissiveMap
'
,
materialDef
.
emissiveTexture
.
index
)
);
}
...
...
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