Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
车家大少爷
three.js
提交
d30a2756
T
three.js
项目概览
车家大少爷
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
d30a2756
编写于
7月 27, 2015
作者:
J
Jean Carlo Deconto
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
getting values and sound filter
上级
5eb7b3a4
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
98 addition
and
5 deletion
+98
-5
src/extras/audio/Audio.js
src/extras/audio/Audio.js
+98
-5
未找到文件。
src/extras/audio/Audio.js
浏览文件 @
d30a2756
...
...
@@ -10,7 +10,7 @@ THREE.Audio = function ( listener ) {
this
.
context
=
listener
.
context
;
this
.
source
=
this
.
context
.
createBufferSource
();
this
.
source
.
onended
=
this
.
onEnded
.
bind
(
this
);
this
.
source
.
onended
=
this
.
onEnded
.
bind
(
this
);
this
.
gain
=
this
.
context
.
createGain
();
this
.
gain
.
connect
(
this
.
context
.
destination
);
...
...
@@ -21,6 +21,7 @@ THREE.Audio = function ( listener ) {
this
.
autoplay
=
false
;
this
.
startTime
=
0
;
this
.
playbackRate
=
1
;
this
.
isPlaying
=
false
;
};
...
...
@@ -41,7 +42,7 @@ THREE.Audio.prototype.load = function ( file ) {
scope
.
source
.
buffer
=
buffer
;
if
(
scope
.
autoplay
)
scope
.
play
();
if
(
scope
.
autoplay
)
scope
.
play
();
}
);
...
...
@@ -66,12 +67,14 @@ THREE.Audio.prototype.play = function () {
source
.
buffer
=
this
.
source
.
buffer
;
source
.
loop
=
this
.
source
.
loop
;
source
.
onended
=
this
.
source
.
onended
;
source
.
connect
(
this
.
panner
);
source
.
start
(
0
,
this
.
startTime
);
source
.
playbackRate
.
value
=
this
.
playbackRate
;
this
.
isPlaying
=
true
;
this
.
source
=
source
;
this
.
connect
();
};
...
...
@@ -89,6 +92,72 @@ THREE.Audio.prototype.stop = function () {
};
THREE
.
Audio
.
prototype
.
connect
=
function
()
{
if
(
this
.
filter
!==
undefined
)
{
this
.
source
.
connect
(
this
.
filter
);
this
.
filter
.
connect
(
this
.
panner
);
}
else
{
this
.
source
.
connect
(
this
.
panner
);
}
};
THREE
.
Audio
.
prototype
.
disconnect
=
function
()
{
if
(
this
.
filter
!==
undefined
)
{
this
.
source
.
disconnect
(
this
.
filter
);
this
.
filter
.
disconnect
(
this
.
panner
);
}
else
{
this
.
source
.
disconnect
(
this
.
panner
);
}
};
THREE
.
Audio
.
prototype
.
setFilter
=
function
(
value
)
{
if
(
this
.
isPlaying
)
{
this
.
disconnect
();
this
.
filter
=
value
;
this
.
connect
();
}
else
{
this
.
filter
=
value
;
}
};
THREE
.
Audio
.
prototype
.
getFilter
=
function
()
{
return
this
.
filter
;
};
THREE
.
Audio
.
prototype
.
setPlaybackRate
=
function
(
value
)
{
this
.
playbackRate
=
value
;
if
(
this
.
isPlaying
)
source
.
playbackRate
.
value
=
this
.
playbackRate
;
};
THREE
.
Audio
.
prototype
.
getPlaybackRate
=
function
()
{
return
this
.
playbackRate
;
};
THREE
.
Audio
.
prototype
.
onEnded
=
function
()
{
this
.
isPlaying
=
false
;
...
...
@@ -101,24 +170,48 @@ THREE.Audio.prototype.setLoop = function ( value ) {
};
THREE
.
Audio
.
prototype
.
getLoop
=
function
()
{
return
this
.
source
.
loop
;
};
THREE
.
Audio
.
prototype
.
setRefDistance
=
function
(
value
)
{
this
.
panner
.
refDistance
=
value
;
};
THREE
.
Audio
.
prototype
.
getRefDistance
=
function
()
{
return
this
.
panner
.
refDistance
;
};
THREE
.
Audio
.
prototype
.
setRolloffFactor
=
function
(
value
)
{
this
.
panner
.
rolloffFactor
=
value
;
};
THREE
.
Audio
.
prototype
.
getRolloffFactor
=
function
()
{
return
this
.
panner
.
rolloffFactor
;
};
THREE
.
Audio
.
prototype
.
setVolume
=
function
(
value
)
{
this
.
gain
.
gain
.
value
=
value
;
};
THREE
.
Audio
.
prototype
.
getVolume
=
function
()
{
return
this
.
gain
.
gain
.
value
;
};
THREE
.
Audio
.
prototype
.
updateMatrixWorld
=
(
function
()
{
var
position
=
new
THREE
.
Vector3
();
...
...
@@ -133,4 +226,4 @@ THREE.Audio.prototype.updateMatrixWorld = ( function () {
};
}
)();
}
)();
\ No newline at end of file
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录