<div>Note that this helper will create a wireframe [page:Mesh] object with a [page:BoxGeometry]; the resulting bounding box object will therefore have face diagonals. You may want to use [page:BoxHelper], which generates a [page:Line] object without face diagonals.</div>
<divclass="desc">Creates a wireframe object that shows the "hard" edges of another object's geometry. To draw a full wireframe image of an object, see [page:WireframeHelper].</div>
Creates a [page:Line], showing only the "hard" edges of the passed object; specifically, no edge will be drawn between faces which are adjacent and coplanar (or nearly coplanar).
<divclass="desc">Renders [page:ArrowHelper arrows] to visualize an object's [page:Face3 face] normals. Requires that the object's geometry be an instance of [page:Geometry] (does not work with [page:BufferGeometry]), and that face normals have been specified on all [page:Face3 faces] or calculated with [page:Geometry.computeFaceNormals computeFaceNormals].</div>
<divclass="desc">Renders [page:ArrowHelper arrows] to visualize an object's vertex normal vectors. Requires that normals have been specified in a [page:BufferAttribute custom attribute] or have been calculated using [page:Geometry.computeVertexNormals computeVertexNormals]. </div>
<divclass="desc">Renders [page:ArrowHelper arrows] to visualize an object's vertex tangent vectors. Requires that tangents have been specified in a [page:BufferAttribute custom attribute] or have been computed using [page:Geometry.computeTangents computeTangents]. </div>
<divclass="desc">Creates a wireframe object that shows the edges of another object's geometry. To draw a wireframe image showing only "hard" edges (edges between non-coplanar faces), see [page:EdgesHelper].</div>