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cc8d54c1
T
three.js
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cc8d54c1
编写于
1月 01, 2018
作者:
G
gero3
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差异文件
add Test for setLoop (LoopOnce,LoopRepeat)
上级
8e6e4a65
变更
1
隐藏空白更改
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并排
Showing
1 changed file
with
32 addition
and
3 deletion
+32
-3
test/unit/src/animation/AnimationAction.tests.js
test/unit/src/animation/AnimationAction.tests.js
+32
-3
未找到文件。
test/unit/src/animation/AnimationAction.tests.js
浏览文件 @
cc8d54c1
...
...
@@ -8,6 +8,7 @@ import { AnimationMixer } from '../../../../src/animation/AnimationMixer';
import
{
AnimationClip
}
from
'
../../../../src/animation/AnimationClip
'
;
import
{
NumberKeyframeTrack
}
from
'
../../../../src/animation/tracks/NumberKeyframeTrack
'
;
import
{
Object3D
}
from
'
../../../../src/core/Object3D
'
;
import
{
LoopOnce
,
LoopRepeat
,
LoopPingPong
}
from
'
../../../../src/constants
'
;
function
createAnimation
(){
...
...
@@ -160,10 +161,38 @@ export default QUnit.module( 'Animation', () => {
}
);
QUnit
.
todo
(
"
setLoop
"
,
(
assert
)
=>
{
assert
.
ok
(
false
,
"
everything's gonna be alright
"
);
QUnit
.
test
(
"
setLoop LoopOnce
"
,
(
assert
)
=>
{
var
{
mixer
,
animationAction
}
=
createAnimation
();
animationAction
.
setLoop
(
LoopOnce
);
animationAction
.
play
();
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is started, it is running.
"
);
mixer
.
update
(
500
);
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is in the first loop, it is running.
"
);
mixer
.
update
(
500
);
assert
.
notOk
(
animationAction
.
isRunning
(),
"
When an animation is ended, it is not running.
"
);
mixer
.
update
(
500
);
assert
.
notOk
(
animationAction
.
isRunning
(),
"
When an animation is ended, it is not running.
"
);
}
);
QUnit
.
test
(
"
setLoop LoopRepeat
"
,
(
assert
)
=>
{
var
{
mixer
,
animationAction
}
=
createAnimation
();
animationAction
.
setLoop
(
LoopRepeat
,
3
);
animationAction
.
play
();
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is started, it is running.
"
);
mixer
.
update
(
500
);
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is in the first loop, it is running.
"
);
mixer
.
update
(
1000
);
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is in second loop when in looprepeat 3 times, it is running.
"
);
mixer
.
update
(
1000
);
assert
.
ok
(
animationAction
.
isRunning
(),
"
When an animation is in third loop when in looprepeat 3 times, it is running.
"
);
mixer
.
update
(
1000
);
assert
.
notOk
(
animationAction
.
isRunning
(),
"
When an animation ended his third loop when in looprepeat 3 times, it is not running anymore.
"
);
mixer
.
update
(
1000
);
assert
.
notOk
(
animationAction
.
isRunning
(),
"
When an animation ended his third loop when in looprepeat 3 times, it stays not running anymore.
"
);
}
);
QUnit
.
todo
(
"
setEffectiveWeight
"
,
(
assert
)
=>
{
...
...
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