未验证 提交 c1d8e09e 编写于 作者: L Luigi De Rosa 提交者: GitHub

Add ';' and better indent

上级 21ab28ec
......@@ -37,8 +37,8 @@ scene.add( light );
//Set up shadow properties for the light
light.shadow.mapSize.width = 512; // default
light.shadow.mapSize.height = 512; // default
light.shadow.camera.near = 0.5; // default
light.shadow.camera.far = 500 // default
light.shadow.camera.near = 0.5; // default
light.shadow.camera.far = 500; // default
//Create a sphere that cast shadows (but does not receive them)
var sphereGeometry = new THREE.SphereBufferGeometry( 5, 32, 32 );
......
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