提交 bba0a90f 编写于 作者: L Lewy Blue 提交者: GitHub

Added note about use of updateProjectionMatrix() after changing properties

上级 93d0260b
......@@ -48,7 +48,11 @@ scene.add( camera );</code>
<h2>Properties</h2>
<div>See the base [page:Camera] class for common properties.</div>
<div>
See the base [page:Camera] class for common properties.<br>
Note that after making changes to most of these poperties you will have to call
[page:PerspectiveCamera.updateProjectionMatrix .updateProjectionMatrix] for the changes to take effect.
</div>
<h3>[property:Float aspect]</h3>
<div>Camera frustum aspect ratio, usually the canvas width / canvas height. Default is *1* (square canvas).</div>
......@@ -103,9 +107,6 @@ scene.add( camera );</code>
<div>Gets or sets the zoom factor of the camera. Default is *1*.</div>
<h2>Methods</h2>
<div>See the base [page:Camera] class for common methods.</div>
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