Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
车家大少爷
three.js
提交
b973152c
T
three.js
项目概览
车家大少爷
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
b973152c
编写于
8月 06, 2012
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Dumber (but safer) approach for material.clone().
上级
8439417f
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
50 addition
and
21 deletion
+50
-21
src/materials/Material.js
src/materials/Material.js
+22
-20
src/materials/MeshBasicMaterial.js
src/materials/MeshBasicMaterial.js
+28
-1
未找到文件。
src/materials/Material.js
浏览文件 @
b973152c
...
...
@@ -43,43 +43,45 @@ THREE.Material.prototype.setValues = function ( values ) {
for
(
var
key
in
values
)
{
if
(
key
===
'
id
'
||
key
===
'
setValues
'
||
key
===
'
clone
'
)
continue
;
var
value
=
values
[
key
];
if
(
this
[
key
]
!==
undefined
)
{
if
(
this
[
key
]
instanceof
THREE
.
Color
)
{
if
(
value
instanceof
THREE
.
Color
)
{
this
[
key
]
=
value
;
this
[
key
].
copy
(
value
);
}
}
else
{
}
};
this
[
key
].
setHex
(
value
);
THREE
.
Material
.
prototype
.
clone
=
function
()
{
}
}
else
if
(
this
[
key
]
instanceof
THREE
.
Vector3
)
{
material
.
name
=
this
.
name
;
this
[
key
].
copy
(
value
)
;
material
.
side
=
this
.
side
;
}
else
{
material
.
opacity
=
this
.
opacity
;
material
.
transparent
=
this
.
transparent
;
this
[
key
]
=
value
;
material
.
blending
=
this
.
blending
;
}
material
.
blendSrc
=
this
.
blendSrc
;
material
.
blendDst
=
this
.
blendDst
;
material
.
blendEquation
=
this
.
blendEquation
;
}
material
.
depthTest
=
this
.
depthTest
;
material
.
depthWrite
=
this
.
depthWrite
;
}
material
.
polygonOffset
=
this
.
polygonOffset
;
material
.
polygonOffsetFactor
=
this
.
polygonOffsetFactor
;
material
.
polygonOffsetUnits
=
this
.
polygonOffsetUnits
;
}
;
material
.
alphaTest
=
this
.
alphaTest
;
THREE
.
Material
.
prototype
.
clone
=
function
()
{
material
.
overdraw
=
this
.
overdraw
;
return
new
THREE
.
Material
(
this
)
;
material
.
visible
=
this
.
visible
;
};
...
...
src/materials/MeshBasicMaterial.js
浏览文件 @
b973152c
...
...
@@ -67,6 +67,33 @@ THREE.MeshBasicMaterial.prototype = Object.create( THREE.Material.prototype );
THREE
.
MeshBasicMaterial
.
prototype
.
clone
=
function
()
{
return
new
THREE
.
MeshBasicMaterial
(
this
);
var
material
=
new
THREE
.
MeshBasicMaterial
();
material
.
color
.
copy
(
this
.
color
);
material
.
map
=
this
.
map
;
material
.
lightMap
=
this
.
lightMap
;
material
.
envMap
=
this
.
envMap
;
material
.
combine
=
this
.
combine
;
material
.
reflectivity
=
this
.
reflectivity
;
material
.
refractionRatio
=
this
.
refractionRatio
;
material
.
fog
=
this
.
fog
;
material
.
shading
=
this
.
shading
;
material
.
wireframe
=
this
.
wireframe
;
material
.
wireframeLinewidth
=
this
.
wireframeLinewidth
;
material
.
wireframeLinecap
=
this
.
wireframeLinecap
;
material
.
wireframeLinejoin
=
this
.
wireframeLinejoin
;
material
.
vertexColors
=
this
.
vertexColors
;
material
.
skinning
=
this
.
skinning
;
material
.
morphTargets
=
this
.
morphTargets
;
return
material
;
};
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录