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体验新版 GitCode,发现更多精彩内容 >>
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b59e13e3
编写于
7月 02, 2015
作者:
R
Ricardo Cabello
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差异文件
Merge pull request #6767 from BrianSipple/dev
Fixed minor typos on AreaLight documentation
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docs/api/lights/AreaLight.html
docs/api/lights/AreaLight.html
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docs/api/lights/AreaLight.html
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@@ -16,9 +16,9 @@
<h2>
Example
</h2>
<h2>
Example
</h2>
<div>
[example:webgldeferred_arealights arealights ]
</div>
<code>
areaLight1 = new THREE.AreaLight( 0xffffff, 1 );
areaLight1.position.set( 0.0001, 10.0001, -18.5001 );
areaLight1.rotation.set( -0.74719, 0.0001, 0.0001 );
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@@ -46,23 +46,23 @@ scene.add( areaLight1 );</code>
<h3>
[property:Vector3 right]
</h3>
<div>
Sets or gets an unit vector that indicates the right side of the light. This is calculated in local space.
</div>
Sets or gets an unit vector that indicates the right side of the light. This is calculated in local space.
</div>
<h3>
[property:Vector3 normal]
</h3>
<div>
Sets or gets an unit vectorSets or gets an unit vector that indicates the right side of the light. This is calculated in local space.
</div>
</div>
<h3>
[property:number height]
</h3>
<div>
Sets or gets the height of the illuminating plane.
</div>
Sets or gets the height of the illuminating plane.
</div>
<h3>
[property:number width]
</h3>
<div>
Sets or gets the width of the illuminating plane.
</div>
Sets or gets the width of the illuminating plane.
</div>
<h3>
[property:Float intensity]
</h3>
<div>
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@@ -72,19 +72,19 @@ scene.add( areaLight1 );</code>
<h3>
[property:number constantAttenuation]
</h3>
<div>
Sets or gets the atten
tion of the light in constant space. This is independant of the distance of the light.
</div>
Sets or gets the atten
uation of the light in constant space. This is independant of the distance of the light.
</div>
<h3>
[property:number linearAttenuation]
</h3>
<div>
Sets or gets the attention of the light in linear space. This increases the attenuation linearly with the distance from the light.
</div>
Sets or gets the atten
ua
tion of the light in linear space. This increases the attenuation linearly with the distance from the light.
</div>
<h3>
[property:number quadraticAttenuation]
</h3>
<div>
Sets or gets the atten
tion of the light in linear space. This increases the attenuation quadratic
with the distance from the light.
</div>
Sets or gets the atten
uation of the light in quadratic space. This increases the attenuation quadraticly
with the distance from the light.
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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