提交 b489e524 编写于 作者: S sole

Build system: now --debug applies to the current build (can generate debug...

Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc)
上级 39f88e74
......@@ -53,15 +53,35 @@ def addHeader(text, endFilename):
return ("// %s r%s - http://github.com/mrdoob/three.js\n" % (endFilename, revision)) + text
def build(files, outputFilename):
def makeDebug(text):
position = 0
while True:
position = text.find("/* DEBUG", position)
if position == -1:
break
text = text[0:position] + text[position+8:]
position = text.find("*/", position)
text = text[0:position] + text[position+2:]
return text
def build(files, debug, outputFilename):
print "=" * 40
print "Compiling", outputFilename
print "Compiling", outputFilename, ("(debug = %d)" % debug)
print "=" * 40
output(addHeader(compress(merge(files)), outputFilename), outputFilename)
text = merge(files)
if debug:
text = makeDebug(text)
outputFilename = outputFilename + 'Debug'
outputFilename = outputFilename + '.js'
output(addHeader(compress(text), outputFilename), outputFilename)
def buildFull():
def buildFull(debug):
files = [
'Three.js',
'core/Color.js',
......@@ -108,10 +128,10 @@ def buildFull():
'renderers/renderables/RenderableLine.js'
]
build(files, 'Three.js')
build(files, debug, 'Three')
def buildCanvas():
def buildCanvas(debug):
files = [
'Three.js',
......@@ -155,10 +175,10 @@ def buildCanvas():
'renderers/renderables/RenderableLine.js'
]
build(files, 'ThreeCanvas.js')
build(files, debug, 'ThreeCanvas')
def buildWebGL():
def buildWebGL(debug):
files = [
'Three.js',
......@@ -197,10 +217,10 @@ def buildWebGL():
'renderers/WebGLRenderer.js',
]
build(files, 'ThreeWebGL.js')
build(files, debug, 'ThreeWebGL')
def buildSVG():
def buildSVG(debug):
files = [
'Three.js',
......@@ -243,10 +263,10 @@ def buildSVG():
'renderers/renderables/RenderableLine.js'
]
build(files, 'ThreeSVG.js')
build(files, debug, 'ThreeSVG')
def buildDOM():
def buildDOM(debug):
files = [
'Three.js',
......@@ -276,75 +296,7 @@ def buildDOM():
'renderers/renderables/RenderableParticle.js',
]
build(files, 'ThreeDOM.js')
def buildDebug():
outputFilename = 'ThreeDebug.js'
print "=" * 40
print "Compiling", outputFilename
print "=" * 40
files = [
'Three.js',
'core/Color.js',
'core/Vector2.js',
'core/Vector3.js',
'core/Vector4.js',
'core/Ray.js',
'core/Rectangle.js',
'core/Matrix3.js',
'core/Matrix4.js',
'core/Vertex.js',
'core/Face3.js',
'core/Face4.js',
'core/UV.js',
'core/Geometry.js',
'cameras/Camera.js',
'io/Loader.js',
'lights/Light.js',
'lights/AmbientLight.js',
'lights/DirectionalLight.js',
'lights/PointLight.js',
'objects/Object3D.js',
'objects/Particle.js',
'objects/Line.js',
'objects/Mesh.js',
'materials/LineColorMaterial.js',
'materials/MeshPhongMaterial.js',
'materials/MeshBitmapMaterial.js',
'materials/MeshColorFillMaterial.js',
'materials/MeshColorStrokeMaterial.js',
'materials/MeshFaceMaterial.js',
'materials/ParticleBitmapMaterial.js',
'materials/ParticleCircleMaterial.js',
'materials/ParticleDOMMaterial.js',
'scenes/Scene.js',
'renderers/Projector.js',
'renderers/DOMRenderer.js',
'renderers/CanvasRenderer.js',
'renderers/SVGRenderer.js',
'renderers/WebGLRenderer.js',
'renderers/renderables/RenderableFace3.js',
'renderers/renderables/RenderableFace4.js',
'renderers/renderables/RenderableParticle.js',
'renderers/renderables/RenderableLine.js'
]
text = merge(files)
position = 0
while True:
position = text.find("/* DEBUG", position)
if position == -1:
break
text = text[0:position] + text[position+8:]
position = text.find("*/", position)
text = text[0:position] + text[position+2:]
output(addHeader(compress(text), outputFilename), outputFilename)
build(files, debug, 'ThreeDOM')
def parse_args():
......@@ -356,7 +308,7 @@ def parse_args():
parser.add_argument('--webgl', help='Build ThreeWebGL.js', action='store_true')
parser.add_argument('--svg', help='Build ThreeSVG.js', action='store_true')
parser.add_argument('--dom', help='Build ThreeDOM.js', action='store_true')
parser.add_argument('--debug', help='Build ThreeDebug.js', action='store_true')
parser.add_argument('--debug', help='Generate debug versions', action='store_const', const=True, default=False)
parser.add_argument('--all', help='Build all Three.js versions', action='store_true')
args = parser.parse_args()
......@@ -368,7 +320,7 @@ def parse_args():
parser.add_option('--webgl', dest='webgl', help='Build ThreeWebGL.js', action='store_true')
parser.add_option('--svg', dest='svg', help='Build ThreeSVG.js', action='store_true')
parser.add_option('--dom', dest='dom', help='Build ThreeDOM.js', action='store_true')
parser.add_option('--debug', dest='debug', help='Build ThreeDebug.js', action='store_true')
parser.add_option('--debug', dest='debug', help='Generate debug versions', action='store_const', const=True, default=False)
parser.add_option('--all', dest='all', help='Build all Three.js versions', action='store_true')
args, remainder = parser.parse_args()
......@@ -380,24 +332,23 @@ def main(argv=None):
args = parse_args()
debug = args.debug
if args.full or args.all:
buildFull()
buildFull(debug)
if args.canvas or args.all:
buildCanvas()
buildCanvas(debug)
if args.webgl or args.all:
buildWebGL()
buildWebGL(debug)
if args.svg or args.all:
buildSVG()
buildSVG(debug)
if args.dom or args.all:
buildDOM()
if args.debug or args.all:
buildDebug()
buildDOM(debug)
if __name__ == "__main__":
main()
......
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