提交 b0658ec4 编写于 作者: M Mr.doob

Updated builds.

上级 e18617ac
......@@ -13956,7 +13956,6 @@ THREE.CanvasRenderer = function ( parameters ) {
setLineCap( material.linecap );
setLineJoin( material.linejoin );
setStrokeStyle( material.color.getStyle() );
setDashAndGap( null, null );
_context.stroke();
_elemBox.expandByScalar( material.linewidth * 2 );
......@@ -13970,8 +13969,11 @@ THREE.CanvasRenderer = function ( parameters ) {
setDashAndGap( material.dashSize, material.gapSize );
_context.stroke();
_elemBox.expandByScalar( material.linewidth * 2 );
setDashAndGap( null, null );
}
}
......
......@@ -284,10 +284,10 @@ t.transform(n,La,c,d,a,g),t.fill(),t.restore())}}function G(a,b,c,d,e,f,g,j,h,i,
this.sortElements);n=m.elements;s=m.lights;rb.setRGB(0,0,0);wc.setRGB(0,0,0);Ra.setRGB(0,0,0);for(var J=0,W=s.length;J<W;J++){var Q=s[J],X=Q.color;Q instanceof THREE.AmbientLight?rb.add(X):Q instanceof THREE.DirectionalLight?wc.add(X):Q instanceof THREE.PointLight&&Ra.add(X)}J=0;for(W=n.length;J<W;J++){var H=n[J],Q=H.material;if(!(void 0===Q||!1===Q.visible)){Ba.makeEmpty();if(H instanceof THREE.RenderableParticle){K=H;K.x*=v;K.y*=z;var X=K,Ta=H;b(Q.opacity);c(Q.blending);var La=void 0,Bb=void 0,
hb=void 0,Cb=void 0,ld=H=void 0,md=void 0;Q instanceof THREE.ParticleBasicMaterial?null===Q.map?(hb=Ta.object.scale.x,Cb=Ta.object.scale.y,hb*=Ta.scale.x*v,Cb*=Ta.scale.y*z,Ba.min.set(X.x-hb,X.y-Cb),Ba.max.set(X.x+hb,X.y+Cb),!1!==qb.isIntersectionBox(Ba)&&(h(Q.color.getStyle()),t.save(),t.translate(X.x,X.y),t.rotate(-Ta.rotation),t.scale(hb,Cb),t.fillRect(-1,-1,2,2),t.restore())):(H=Q.map.image,ld=H.width>>1,md=H.height>>1,hb=Ta.scale.x*v,Cb=Ta.scale.y*z,La=hb*ld,Bb=Cb*md,Ba.min.set(X.x-La,X.y-Bb),
Ba.max.set(X.x+La,X.y+Bb),!1!==qb.isIntersectionBox(Ba)&&(t.save(),t.translate(X.x,X.y),t.rotate(-Ta.rotation),t.scale(hb,-Cb),t.translate(-ld,-md),t.drawImage(H,0,0),t.restore())):Q instanceof THREE.ParticleCanvasMaterial&&(La=Ta.scale.x*v,Bb=Ta.scale.y*z,Ba.min.set(X.x-La,X.y-Bb),Ba.max.set(X.x+La,X.y+Bb),!1!==qb.isIntersectionBox(Ba)&&(g(Q.color.getStyle()),h(Q.color.getStyle()),t.save(),t.translate(X.x,X.y),t.rotate(-Ta.rotation),t.scale(La,Bb),Q.program(t),t.restore()))}else if(H instanceof THREE.RenderableLine)K=
H.v1,L=H.v2,K.positionScreen.x*=v,K.positionScreen.y*=z,L.positionScreen.x*=v,L.positionScreen.y*=z,Ba.setFromPoints([K.positionScreen,L.positionScreen]),!0===qb.isIntersectionBox(Ba)&&(X=K,Ta=L,b(Q.opacity),c(Q.blending),t.beginPath(),t.moveTo(X.positionScreen.x,X.positionScreen.y),t.lineTo(Ta.positionScreen.x,Ta.positionScreen.y),Q instanceof THREE.LineBasicMaterial?(d(Q.linewidth),e(Q.linecap),f(Q.linejoin),g(Q.color.getStyle()),i(null,null),t.stroke(),Ba.expandByScalar(2*Q.linewidth)):Q instanceof
THREE.LineDashedMaterial&&(d(Q.linewidth),e(Q.linecap),f(Q.linejoin),g(Q.color.getStyle()),i(Q.dashSize,Q.gapSize),t.stroke(),Ba.expandByScalar(2*Q.linewidth)));else if(H instanceof THREE.RenderableFace3){K=H.v1;L=H.v2;U=H.v3;if(-1>K.positionScreen.z||1<K.positionScreen.z)continue;if(-1>L.positionScreen.z||1<L.positionScreen.z)continue;if(-1>U.positionScreen.z||1<U.positionScreen.z)continue;K.positionScreen.x*=v;K.positionScreen.y*=z;L.positionScreen.x*=v;L.positionScreen.y*=z;U.positionScreen.x*=
v;U.positionScreen.y*=z;!0===Q.overdraw&&(I(K.positionScreen,L.positionScreen),I(L.positionScreen,U.positionScreen),I(U.positionScreen,K.positionScreen));Ba.setFromPoints([K.positionScreen,L.positionScreen,U.positionScreen]);x(K,L,U,0,1,2,H,Q)}else if(H instanceof THREE.RenderableFace4){K=H.v1;L=H.v2;U=H.v3;da=H.v4;if(-1>K.positionScreen.z||1<K.positionScreen.z)continue;if(-1>L.positionScreen.z||1<L.positionScreen.z)continue;if(-1>U.positionScreen.z||1<U.positionScreen.z)continue;if(-1>da.positionScreen.z||
1<da.positionScreen.z)continue;K.positionScreen.x*=v;K.positionScreen.y*=z;L.positionScreen.x*=v;L.positionScreen.y*=z;U.positionScreen.x*=v;U.positionScreen.y*=z;da.positionScreen.x*=v;da.positionScreen.y*=z;Fa.positionScreen.copy(L.positionScreen);Pa.positionScreen.copy(da.positionScreen);!0===Q.overdraw&&(I(K.positionScreen,L.positionScreen),I(L.positionScreen,da.positionScreen),I(da.positionScreen,K.positionScreen),I(U.positionScreen,Fa.positionScreen),I(U.positionScreen,Pa.positionScreen));Ba.setFromPoints([K.positionScreen,
H.v1,L=H.v2,K.positionScreen.x*=v,K.positionScreen.y*=z,L.positionScreen.x*=v,L.positionScreen.y*=z,Ba.setFromPoints([K.positionScreen,L.positionScreen]),!0===qb.isIntersectionBox(Ba)&&(X=K,Ta=L,b(Q.opacity),c(Q.blending),t.beginPath(),t.moveTo(X.positionScreen.x,X.positionScreen.y),t.lineTo(Ta.positionScreen.x,Ta.positionScreen.y),Q instanceof THREE.LineBasicMaterial?(d(Q.linewidth),e(Q.linecap),f(Q.linejoin),g(Q.color.getStyle()),t.stroke(),Ba.expandByScalar(2*Q.linewidth)):Q instanceof THREE.LineDashedMaterial&&
(d(Q.linewidth),e(Q.linecap),f(Q.linejoin),g(Q.color.getStyle()),i(Q.dashSize,Q.gapSize),t.stroke(),Ba.expandByScalar(2*Q.linewidth),i(null,null)));else if(H instanceof THREE.RenderableFace3){K=H.v1;L=H.v2;U=H.v3;if(-1>K.positionScreen.z||1<K.positionScreen.z)continue;if(-1>L.positionScreen.z||1<L.positionScreen.z)continue;if(-1>U.positionScreen.z||1<U.positionScreen.z)continue;K.positionScreen.x*=v;K.positionScreen.y*=z;L.positionScreen.x*=v;L.positionScreen.y*=z;U.positionScreen.x*=v;U.positionScreen.y*=
z;!0===Q.overdraw&&(I(K.positionScreen,L.positionScreen),I(L.positionScreen,U.positionScreen),I(U.positionScreen,K.positionScreen));Ba.setFromPoints([K.positionScreen,L.positionScreen,U.positionScreen]);x(K,L,U,0,1,2,H,Q)}else if(H instanceof THREE.RenderableFace4){K=H.v1;L=H.v2;U=H.v3;da=H.v4;if(-1>K.positionScreen.z||1<K.positionScreen.z)continue;if(-1>L.positionScreen.z||1<L.positionScreen.z)continue;if(-1>U.positionScreen.z||1<U.positionScreen.z)continue;if(-1>da.positionScreen.z||1<da.positionScreen.z)continue;
K.positionScreen.x*=v;K.positionScreen.y*=z;L.positionScreen.x*=v;L.positionScreen.y*=z;U.positionScreen.x*=v;U.positionScreen.y*=z;da.positionScreen.x*=v;da.positionScreen.y*=z;Fa.positionScreen.copy(L.positionScreen);Pa.positionScreen.copy(da.positionScreen);!0===Q.overdraw&&(I(K.positionScreen,L.positionScreen),I(L.positionScreen,da.positionScreen),I(da.positionScreen,K.positionScreen),I(U.positionScreen,Fa.positionScreen),I(U.positionScreen,Pa.positionScreen));Ba.setFromPoints([K.positionScreen,
L.positionScreen,U.positionScreen,da.positionScreen]);X=K;Ta=L;La=U;Bb=da;hb=Fa;Cb=Pa;l.info.render.vertices+=4;l.info.render.faces++;b(Q.opacity);c(Q.blending);void 0!==Q.map&&null!==Q.map||void 0!==Q.envMap&&null!==Q.envMap?(x(X,Ta,Bb,0,1,3,H,Q),x(hb,La,Cb,1,2,3,H,Q)):(M=X.positionScreen.x,ea=X.positionScreen.y,wa=Ta.positionScreen.x,ia=Ta.positionScreen.y,sa=La.positionScreen.x,N=La.positionScreen.y,Na=Bb.positionScreen.x,pb=Bb.positionScreen.y,ab=hb.positionScreen.x,Oa=hb.positionScreen.y,Ea=
Cb.positionScreen.x,ma=Cb.positionScreen.y,Q instanceof THREE.MeshLambertMaterial||Q instanceof THREE.MeshPhongMaterial?(Z.copy(Q.color),qa.copy(Q.emissive),Q.vertexColors===THREE.FaceColors&&Z.multiply(H.color),!1===Q.wireframe&&Q.shading==THREE.SmoothShading&&4==H.vertexNormalsLength?(pa.copy(rb),Y.copy(rb),ba.copy(rb),ja.copy(rb),q(H.v1.positionWorld,H.vertexNormalsModel[0],pa),q(H.v2.positionWorld,H.vertexNormalsModel[1],Y),q(H.v4.positionWorld,H.vertexNormalsModel[3],ba),q(H.v3.positionWorld,
H.vertexNormalsModel[2],ja),pa.multiply(Z).add(qa),Y.multiply(Z).add(qa),ba.multiply(Z).add(qa),ja.multiply(Z).add(qa),Wa=E(pa,Y,ba,ja),y(M,ea,wa,ia,Na,pb),G(M,ea,wa,ia,Na,pb,0,0,1,0,0,1,Wa),y(ab,Oa,sa,N,Ea,ma),G(ab,Oa,sa,N,Ea,ma,1,0,1,1,0,1,Wa)):(ga.copy(rb),q(H.centroidModel,H.normalModel,ga),ga.multiply(Z).add(qa),C(M,ea,wa,ia,sa,N,Na,pb),!0===Q.wireframe?B(ga,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):A(ga))):Q instanceof THREE.MeshBasicMaterial?(ga.copy(Q.color),Q.vertexColors===
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册