three.js runs in a worker and produces asynchronously frames for the canvas element in the main thread. <br/>
This is an <ahref="https://developer.mozilla.org/de/docs/Web/API/OffscreenCanvas"target="_blank"rel="noopener noreferrer"> experimental feature</a>!
<pid="message">Your browser does not support OffscreenCanvas. Check the browser support <ahref="https://caniuse.com/#feat=offscreencanvas"target="_blank"rel="noopener noreferrer">here</a></p>