提交 ac9841f4 编写于 作者: M Mr.doob

EquirectangularToCubeGenerator: Clean up.

上级 a3c1c736
......@@ -11,6 +11,8 @@ THREE.CubemapGenerator = function ( renderer ) {
THREE.CubemapGenerator.prototype.fromEquirectangular = function ( texture, options ) {
options = options || {};
var scene = new THREE.Scene();
var shader = {
......@@ -86,8 +88,6 @@ THREE.CubemapGenerator.prototype.fromEquirectangular = function ( texture, optio
scene.add( mesh );
options = options || {};
var resolution = options.resolution || 512;
var params = {
......
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