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a8319938
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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a8319938
编写于
6月 24, 2014
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Fixed incorrect vertexColors values.
上级
ea81094e
变更
6
隐藏空白更改
内联
并排
Showing
6 changed file
with
9 addition
and
9 deletion
+9
-9
examples/webgl_buffergeometry_lines.html
examples/webgl_buffergeometry_lines.html
+1
-1
examples/webgl_buffergeometry_lines_indexed.html
examples/webgl_buffergeometry_lines_indexed.html
+1
-1
examples/webgl_buffergeometry_particles.html
examples/webgl_buffergeometry_particles.html
+1
-1
examples/webgl_interactive_raycasting_pointcloud.html
examples/webgl_interactive_raycasting_pointcloud.html
+4
-4
examples/webgl_particles_billboards_colors.html
examples/webgl_particles_billboards_colors.html
+1
-1
src/extras/helpers/SkeletonHelper.js
src/extras/helpers/SkeletonHelper.js
+1
-1
未找到文件。
examples/webgl_buffergeometry_lines.html
浏览文件 @
a8319938
...
...
@@ -67,7 +67,7 @@
var
segments
=
10000
;
var
geometry
=
new
THREE
.
BufferGeometry
();
var
material
=
new
THREE
.
LineBasicMaterial
({
vertexColors
:
true
});
var
material
=
new
THREE
.
LineBasicMaterial
({
vertexColors
:
THREE
.
VertexColors
});
var
positions
=
new
Float32Array
(
segments
*
3
);
var
colors
=
new
Float32Array
(
segments
*
3
);
...
...
examples/webgl_buffergeometry_lines_indexed.html
浏览文件 @
a8319938
...
...
@@ -62,7 +62,7 @@
scene
=
new
THREE
.
Scene
();
var
geometry
=
new
THREE
.
BufferGeometry
();
var
material
=
new
THREE
.
LineBasicMaterial
({
vertexColors
:
true
});
var
material
=
new
THREE
.
LineBasicMaterial
({
vertexColors
:
THREE
.
VertexColors
});
var
positions
=
[];
var
next_positions_index
=
0
;
...
...
examples/webgl_buffergeometry_particles.html
浏览文件 @
a8319938
...
...
@@ -109,7 +109,7 @@
//
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
15
,
vertexColors
:
true
}
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
15
,
vertexColors
:
THREE
.
VertexColors
}
);
particleSystem
=
new
THREE
.
PointCloud
(
geometry
,
material
);
scene
.
add
(
particleSystem
);
...
...
examples/webgl_interactive_raycasting_pointcloud.html
浏览文件 @
a8319938
...
...
@@ -106,7 +106,7 @@
var
geometry
=
generatePointCloudGeometry
(
color
,
width
,
length
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
true
}
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
THREE
.
VertexColors
}
);
var
pointcloud
=
new
THREE
.
PointCloud
(
geometry
,
material
);
return
pointcloud
;
...
...
@@ -134,7 +134,7 @@
geometry
.
addAttribute
(
'
index
'
,
new
THREE
.
BufferAttribute
(
indices
,
1
)
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
true
}
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
THREE
.
VertexColors
}
);
var
pointcloud
=
new
THREE
.
PointCloud
(
geometry
,
material
);
return
pointcloud
;
...
...
@@ -165,7 +165,7 @@
var
offset
=
{
start
:
0
,
count
:
indices
.
length
,
index
:
0
};
geometry
.
offsets
.
push
(
offset
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
true
}
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
THREE
.
VertexColors
}
);
var
pointcloud
=
new
THREE
.
PointCloud
(
geometry
,
material
);
return
pointcloud
;
...
...
@@ -209,7 +209,7 @@
geometry
.
colors
=
colors
;
geometry
.
computeBoundingBox
();
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
true
}
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
THREE
.
VertexColors
}
);
var
pointcloud
=
new
THREE
.
PointCloud
(
geometry
,
material
);
return
pointcloud
;
...
...
examples/webgl_particles_billboards_colors.html
浏览文件 @
a8319938
...
...
@@ -86,7 +86,7 @@
geometry
.
colors
=
colors
;
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
85
,
map
:
sprite
,
vertexColors
:
true
,
transparent
:
true
}
);
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
85
,
map
:
sprite
,
vertexColors
:
THREE
.
VertexColors
,
transparent
:
true
}
);
material
.
color
.
setHSL
(
1.0
,
0.2
,
0.7
);
particles
=
new
THREE
.
PointCloud
(
geometry
,
material
);
...
...
src/extras/helpers/SkeletonHelper.js
浏览文件 @
a8319938
...
...
@@ -25,7 +25,7 @@ THREE.SkeletonHelper = function ( object ) {
}
var
material
=
new
THREE
.
LineBasicMaterial
(
{
vertexColors
:
true
,
depthTest
:
false
,
depthWrite
:
false
,
transparent
:
true
}
);
var
material
=
new
THREE
.
LineBasicMaterial
(
{
vertexColors
:
THREE
.
VertexColors
,
depthTest
:
false
,
depthWrite
:
false
,
transparent
:
true
}
);
THREE
.
Line
.
call
(
this
,
geometry
,
material
,
THREE
.
LinePieces
);
...
...
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