提交 a2a82562 编写于 作者: G gero3

Update WebGLRenderer.html

上级 8a4f1411
......@@ -279,12 +279,21 @@
<div>If cullFace is false, culling will be disabled.</div>
<h3>.setDepthTest( depthTest )</h3>
<div>TODO.</div>
<h3>.setDepthTest( [page:boolean depthTest] )</h3>
<div>
depthTest -- The boolean to decide if depth of a fragment needs to be tested against the depth buffer . <br />
</div>
<div>
This sets, based on depthTest, whether or not the depth data needs to be tested against the depth buffer.
</div>
<h3>.setDepthWrite( depthWrite )</h3>
<div>TODO.</div>
<h3>.setDepthWrite( [page:boolean depthWrite] )</h3>
<div>
depthWrite -- The boolean to decide if depth of a fragment needs to be kept. <br />
</div>
<div>
This sets, based on depthWrite, whether or not the depth data needs to be written in the depth buffer.
</div>
<h3>.setBlending( [page:number blending], [page:number blendEquation], [page:number blendSrc], [page:number blendDst] )</h3>
......
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