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a1285b36
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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a1285b36
编写于
8月 19, 2017
作者:
W
WestLangley
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Limit zooming
上级
b3444502
变更
7
隐藏空白更改
内联
并排
Showing
7 changed file
with
25 addition
and
6 deletion
+25
-6
examples/canvas_geometry_panorama.html
examples/canvas_geometry_panorama.html
+4
-1
examples/canvas_geometry_panorama_fisheye.html
examples/canvas_geometry_panorama_fisheye.html
+4
-1
examples/css3d_panorama.html
examples/css3d_panorama.html
+4
-1
examples/webgl_materials_cubemap_dynamic2.html
examples/webgl_materials_cubemap_dynamic2.html
+4
-1
examples/webgl_panorama_dualfisheye.html
examples/webgl_panorama_dualfisheye.html
+3
-1
examples/webgl_panorama_equirectangular.html
examples/webgl_panorama_equirectangular.html
+4
-1
examples/webgl_video_panorama_equirectangular.html
examples/webgl_video_panorama_equirectangular.html
+2
-0
未找到文件。
examples/canvas_geometry_panorama.html
浏览文件 @
a1285b36
...
@@ -164,7 +164,10 @@
...
@@ -164,7 +164,10 @@
function
onDocumentMouseWheel
(
event
)
{
function
onDocumentMouseWheel
(
event
)
{
camera
.
fov
+=
event
.
deltaY
*
0.05
;
var
fov
=
camera
.
fov
+
event
.
deltaY
*
0.05
;
camera
.
fov
=
THREE
.
Math
.
clamp
(
fov
,
10
,
75
);
camera
.
updateProjectionMatrix
();
camera
.
updateProjectionMatrix
();
}
}
...
...
examples/canvas_geometry_panorama_fisheye.html
浏览文件 @
a1285b36
...
@@ -172,7 +172,10 @@
...
@@ -172,7 +172,10 @@
function
onDocumentMouseWheel
(
event
)
{
function
onDocumentMouseWheel
(
event
)
{
camera
.
fov
+=
event
.
deltaY
*
0.05
;
var
fov
=
camera
.
fov
+
event
.
deltaY
*
0.05
;
camera
.
fov
=
THREE
.
Math
.
clamp
(
fov
,
10
,
75
);
camera
.
updateProjectionMatrix
();
camera
.
updateProjectionMatrix
();
}
}
...
...
examples/css3d_panorama.html
浏览文件 @
a1285b36
...
@@ -156,7 +156,10 @@
...
@@ -156,7 +156,10 @@
function
onDocumentMouseWheel
(
event
)
{
function
onDocumentMouseWheel
(
event
)
{
camera
.
fov
+=
event
.
deltaY
*
0.05
;
var
fov
=
camera
.
fov
+
event
.
deltaY
*
0.05
;
camera
.
fov
=
THREE
.
Math
.
clamp
(
fov
,
10
,
75
);
camera
.
updateProjectionMatrix
();
camera
.
updateProjectionMatrix
();
}
}
...
...
examples/webgl_materials_cubemap_dynamic2.html
浏览文件 @
a1285b36
...
@@ -142,7 +142,10 @@
...
@@ -142,7 +142,10 @@
function
onDocumentMouseWheel
(
event
)
{
function
onDocumentMouseWheel
(
event
)
{
camera
.
fov
+=
(
event
.
deltaY
*
0.05
);
var
fov
=
camera
.
fov
+
event
.
deltaY
*
0.05
;
camera
.
fov
=
THREE
.
Math
.
clamp
(
fov
,
10
,
75
);
camera
.
updateProjectionMatrix
();
camera
.
updateProjectionMatrix
();
}
}
...
...
examples/webgl_panorama_dualfisheye.html
浏览文件 @
a1285b36
...
@@ -98,7 +98,7 @@
...
@@ -98,7 +98,7 @@
var
texture
=
new
THREE
.
TextureLoader
().
load
(
'
textures/ricoh_theta_s.jpg
'
);
var
texture
=
new
THREE
.
TextureLoader
().
load
(
'
textures/ricoh_theta_s.jpg
'
);
texture
.
format
=
THREE
.
RGBFormat
;
texture
.
format
=
THREE
.
RGBFormat
;
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
map
:
texture
}
);
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
map
:
texture
}
);
mesh
=
new
THREE
.
Mesh
(
geometry
,
material
);
mesh
=
new
THREE
.
Mesh
(
geometry
,
material
);
scene
.
add
(
mesh
);
scene
.
add
(
mesh
);
...
@@ -163,6 +163,8 @@
...
@@ -163,6 +163,8 @@
distance
+=
event
.
deltaY
*
0.05
;
distance
+=
event
.
deltaY
*
0.05
;
distance
=
THREE
.
Math
.
clamp
(
distance
,
400
,
1000
);
}
}
function
animate
()
{
function
animate
()
{
...
...
examples/webgl_panorama_equirectangular.html
浏览文件 @
a1285b36
...
@@ -169,7 +169,10 @@
...
@@ -169,7 +169,10 @@
function
onDocumentMouseWheel
(
event
)
{
function
onDocumentMouseWheel
(
event
)
{
camera
.
fov
+=
event
.
deltaY
*
0.05
;
var
fov
=
camera
.
fov
+
event
.
deltaY
*
0.05
;
camera
.
fov
=
THREE
.
Math
.
clamp
(
fov
,
10
,
75
);
camera
.
updateProjectionMatrix
();
camera
.
updateProjectionMatrix
();
}
}
...
...
examples/webgl_video_panorama_equirectangular.html
浏览文件 @
a1285b36
...
@@ -146,6 +146,8 @@
...
@@ -146,6 +146,8 @@
distance
+=
event
.
deltaY
*
0.05
;
distance
+=
event
.
deltaY
*
0.05
;
distance
=
THREE
.
Math
.
clamp
(
distance
,
400
,
500
);
}
}
function
animate
()
{
function
animate
()
{
...
...
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