未验证 提交 9d9c3617 编写于 作者: M Michael Herzog 提交者: GitHub

Merge pull request #17725 from Mugen87/dev11

Docs: Clean up.
......@@ -128,12 +128,12 @@
Whether rendering this material has any effect on the stencil buffer. Default is *false*.
</p>
<h3>[property:Boolean stencilWriteMask]</h3>
<h3>[property:Integer stencilWriteMask]</h3>
<p>
The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
</p>
<h3>[property:Boolean stencilFunc]</h3>
<h3>[property:Integer stencilFunc]</h3>
<p>
The stencil comparison function to use. Default is [page:Materials AlwaysStencilFunc]. See stencil function [page:Materials constants] for all possible values.
</p>
......@@ -143,7 +143,7 @@
The value to use when performing stencil comparisons or stencil operations. Default is *0*.
</p>
<h3>[property:Boolean stencilFuncMask]</h3>
<h3>[property:Integer stencilFuncMask]</h3>
<p>
The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
</p>
......@@ -153,12 +153,12 @@
Which stencil operation to perform when the comparison function returns false. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
<h3>[property:Boolean stencilZFail]</h3>
<h3>[property:Integer stencilZFail]</h3>
<p>
Which stencil operation to perform when the comparison function returns true but the depth test fails. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
<h3>[property:Boolean stencilZPass]</h3>
<h3>[property:Integer stencilZPass]</h3>
<p>
Which stencil operation to perform when the comparison function returns true and the depth test passes. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
......
......@@ -108,12 +108,12 @@
Whether rendering this material has any effect on the stencil buffer. Default is *false*.
</p>
<h3>[property:Boolean stencilWriteMask]</h3>
<h3>[property:Integer stencilWriteMask]</h3>
<p>
The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
</p>
<h3>[property:Boolean stencilFunc]</h3>
<h3>[property:Integer stencilFunc]</h3>
<p>
The stencil comparison function to use. Default is [page:Materials AlwaysStencilFunc]. See stencil function [page:Materials constants] for all possible values.
</p>
......@@ -123,7 +123,7 @@ The stencil comparison function to use. Default is [page:Materials AlwaysStencil
The value to use when performing stencil comparisons or stencil operations. Default is *0*.
</p>
<h3>[property:Boolean stencilFuncMask]</h3>
<h3>[property:Integer stencilFuncMask]</h3>
<p>
The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
</p>
......@@ -133,12 +133,12 @@ The bit mask to use when comparing against the stencil buffer. Default is *0xFF*
Which stencil operation to perform when the comparison function returns false. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
<h3>[property:Boolean stencilZFail]</h3>
<h3>[property:Integer stencilZFail]</h3>
<p>
Which stencil operation to perform when the comparison function returns true but the depth test fails. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
<h3>[property:Boolean stencilZPass]</h3>
<h3>[property:Integer stencilZPass]</h3>
<p>
Which stencil operation to perform when the comparison function returns true and the depth test passes. Default is [page:Materials KeepStencilOp]. See the stencil operations [page:Materials constants] for all possible values.
</p>
......
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