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three.js
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9afaec09
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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9afaec09
编写于
7月 26, 2021
作者:
M
Mr.doob
提交者:
GitHub
7月 26, 2021
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Editor: Store equirectangular environment (#22187)
上级
9c964a00
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
10 addition
and
2 deletion
+10
-2
editor/index.html
editor/index.html
+1
-0
editor/js/Editor.js
editor/js/Editor.js
+1
-0
editor/js/Sidebar.Scene.js
editor/js/Sidebar.Scene.js
+7
-1
editor/js/libs/ui.three.js
editor/js/libs/ui.three.js
+1
-1
未找到文件。
editor/index.html
浏览文件 @
9afaec09
...
@@ -158,6 +158,7 @@
...
@@ -158,6 +158,7 @@
signals
.
objectRemoved
.
add
(
saveState
);
signals
.
objectRemoved
.
add
(
saveState
);
signals
.
materialChanged
.
add
(
saveState
);
signals
.
materialChanged
.
add
(
saveState
);
signals
.
sceneBackgroundChanged
.
add
(
saveState
);
signals
.
sceneBackgroundChanged
.
add
(
saveState
);
signals
.
sceneEnvironmentChanged
.
add
(
saveState
);
signals
.
sceneFogChanged
.
add
(
saveState
);
signals
.
sceneFogChanged
.
add
(
saveState
);
signals
.
sceneGraphChanged
.
add
(
saveState
);
signals
.
sceneGraphChanged
.
add
(
saveState
);
signals
.
scriptChanged
.
add
(
saveState
);
signals
.
scriptChanged
.
add
(
saveState
);
...
...
editor/js/Editor.js
浏览文件 @
9afaec09
...
@@ -132,6 +132,7 @@ Editor.prototype = {
...
@@ -132,6 +132,7 @@ Editor.prototype = {
this
.
scene
.
name
=
scene
.
name
;
this
.
scene
.
name
=
scene
.
name
;
this
.
scene
.
background
=
scene
.
background
;
this
.
scene
.
background
=
scene
.
background
;
this
.
scene
.
environment
=
scene
.
environment
;
this
.
scene
.
fog
=
scene
.
fog
;
this
.
scene
.
fog
=
scene
.
fog
;
this
.
scene
.
userData
=
JSON
.
parse
(
JSON
.
stringify
(
scene
.
userData
)
);
this
.
scene
.
userData
=
JSON
.
parse
(
JSON
.
stringify
(
scene
.
userData
)
);
...
...
editor/js/Sidebar.Scene.js
浏览文件 @
9afaec09
...
@@ -402,7 +402,12 @@ function SidebarScene( editor ) {
...
@@ -402,7 +402,12 @@ function SidebarScene( editor ) {
if
(
scene
.
environment
)
{
if
(
scene
.
environment
)
{
// TODO
if
(
scene
.
environment
.
mapping
===
THREE
.
EquirectangularReflectionMapping
)
{
environmentType
.
setValue
(
'
Equirectangular
'
);
environmentEquirectangularTexture
.
setValue
(
scene
.
environment
);
}
}
else
{
}
else
{
...
@@ -434,6 +439,7 @@ function SidebarScene( editor ) {
...
@@ -434,6 +439,7 @@ function SidebarScene( editor ) {
}
}
refreshBackgroundUI
();
refreshBackgroundUI
();
refreshEnvironmentUI
();
refreshFogUI
();
refreshFogUI
();
}
}
...
...
editor/js/libs/ui.three.js
浏览文件 @
9afaec09
...
@@ -56,7 +56,7 @@ class UITexture extends UISpan {
...
@@ -56,7 +56,7 @@ class UITexture extends UISpan {
// assuming RGBE/Radiance HDR iamge format
// assuming RGBE/Radiance HDR iamge format
const
loader
=
new
RGBELoader
().
setDataType
(
THREE
.
UnsignedByte
Type
);
const
loader
=
new
RGBELoader
().
setDataType
(
THREE
.
Float
Type
);
loader
.
load
(
event
.
target
.
result
,
function
(
hdrTexture
)
{
loader
.
load
(
event
.
target
.
result
,
function
(
hdrTexture
)
{
hdrTexture
.
sourceFile
=
file
.
name
;
hdrTexture
.
sourceFile
=
file
.
name
;
...
...
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