提交 999964a3 编写于 作者: A alteredq

Merge remote-tracking branch 'remotes/grorg/extruded-object-materials' into dev

<!doctype html>
<html lang="en">
<head>
<title>three.js webgl - geometry - extrusion materials</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #f0f0f0;
margin: 0px;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="debug" style="position:absolute; left:100px"></canvas>
<script src="../build/Three.js"></script>
<script src="js/RequestAnimationFrame.js"></script>
<script src="js/Stats.js"></script>
<script>
var container, stats;
var camera, scene, renderer;
var text, plane;
var targetRotation = 0;
var targetRotationOnMouseDown = 0;
var mouseX = 0;
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
init();
animate();
function loadTexture( path ) {
var image = new Image();
image.onload = function () { texture.needsUpdate = true; };
image.src = path;
var texture = new THREE.Texture( image, new THREE.UVMapping(), THREE.ClampToEdgeWrapping, THREE.ClampToEdgeWrapping, THREE.NearestFilter, THREE.LinearMipMapLinearFilter );
return new THREE.MeshBasicMaterial( { map: texture } );
}
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
var grass = loadTexture( 'textures/minecraft/grass.png' );
var info = document.createElement( 'div' );
info.style.position = 'absolute';
info.style.top = '10px';
info.style.width = '100%';
info.style.textAlign = 'center';
info.innerHTML = 'Procedurally generated 3D shapes with different materials on extrusions<br/>Drag to spin';
container.appendChild( info );
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.y = 150;
camera.position.z = 500;
scene = new THREE.Scene();
scene.add( camera );
parent = new THREE.Object3D();
parent.position.y = 150;
scene.add( parent );
var extrudeSettings = { amount: 20, bevelEnabled: true, bevelSegments: 2, steps: 2, material: 0, extrudeMaterial: 1 };
var colorMaterials = [ new THREE.MeshBasicMaterial({ color: 0x006ed5 }), new THREE.MeshBasicMaterial({ color: 0x6ed500 }) ];
var imageAndColorMaterials = [ grass, new THREE.MeshBasicMaterial({ color: 0x6ed500 }) ];
var pillShape1 = new THREE.Shape();
pillShape1.moveTo( 30, 10 );
pillShape1.lineTo( 100, 10 );
pillShape1.quadraticCurveTo( 120, 20, 100, 30 );
pillShape1.lineTo( 30, 30 );
pillShape1.quadraticCurveTo( 10, 20, 30, 10 );
var pillGeometry1 = pillShape1.extrude( extrudeSettings );
pillGeometry1.materials = colorMaterials;
var pillMesh1 = new THREE.Mesh( pillGeometry1, new THREE.MeshFaceMaterial() );
parent.add ( pillMesh1 );
var pillShape2 = new THREE.Shape();
pillShape2.moveTo( 30, 80 );
pillShape2.lineTo( 100, 80 );
pillShape2.quadraticCurveTo( 120, 90, 100, 100 );
pillShape2.lineTo( 30, 100 );
pillShape2.quadraticCurveTo( 10, 90, 30, 80 );
var pillGeometry2 = pillShape2.extrude( extrudeSettings );
pillGeometry2.materials = imageAndColorMaterials;
var pillMesh2 = new THREE.Mesh( pillGeometry2, new THREE.MeshFaceMaterial() );
parent.add ( pillMesh2 );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
container.appendChild( stats.domElement );
document.addEventListener( 'mousedown', onDocumentMouseDown, false );
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
}
//
function onDocumentMouseDown( event ) {
event.preventDefault();
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
document.addEventListener( 'mouseup', onDocumentMouseUp, false );
document.addEventListener( 'mouseout', onDocumentMouseOut, false );
mouseXOnMouseDown = event.clientX - windowHalfX;
targetRotationOnMouseDown = targetRotation;
}
function onDocumentMouseMove( event ) {
mouseX = event.clientX - windowHalfX;
targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
}
function onDocumentMouseUp( event ) {
document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
}
function onDocumentMouseOut( event ) {
document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
}
function onDocumentTouchStart( event ) {
if ( event.touches.length == 1 ) {
event.preventDefault();
mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
targetRotationOnMouseDown = targetRotation;
}
}
function onDocumentTouchMove( event ) {
if ( event.touches.length == 1 ) {
event.preventDefault();
mouseX = event.touches[ 0 ].pageX - windowHalfX;
targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
}
}
//
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
renderer.render( scene, camera );
}
</script>
</body>
</html>
......@@ -22,8 +22,8 @@
* extrudePath: <THREE.CurvePath> // path to extrude shape along
* bendPath: <THREE.CurvePath> // path to bend the geometry around
*
* material: <THREE.Material> // material for front and back faces
* extrudeMaterial: <THREE.Material> // material for extrusion and beveled faces
* material: <int> // material index for front and back faces
* extrudeMaterial: <int> // material index for extrusion and beveled faces
*
* }
**/
......@@ -621,7 +621,7 @@ THREE.ExtrudeGeometry.prototype.addShape = function( shape, options ) {
f4( a, b, c, d );
if ( extrudeMaterial ) {
if ( extrudeMaterial !== undefined ) {
var v1 = s / sl;
var v2 = ( s + 1 ) / sl;
......@@ -664,21 +664,21 @@ THREE.ExtrudeGeometry.prototype.addShape = function( shape, options ) {
scope.faces.push( new THREE.Face3( a, b, c, null, null, material ) );
//normal, color, materials
if ( material ) {
if ( material !== undefined ) {
var mx = shapebb.minX, my = shapebb.minY;
var uy = shapebb.maxY; // - shapebb.minY;
var ux = shapebb.maxX; // - shapebb.minX;
var ax = scope.vertices[ a ].position.x,
ay = scope.vertices[ a ].position.y,
var ax = scope.vertices[ a ].position.x - mx,
ay = scope.vertices[ a ].position.y - my,
bx = scope.vertices[ b ].position.x,
by = scope.vertices[ b ].position.y,
bx = scope.vertices[ b ].position.x - mx,
by = scope.vertices[ b ].position.y - my,
cx = scope.vertices[ c ].position.x,
cy = scope.vertices[ c ].position.y;
cx = scope.vertices[ c ].position.x - mx,
cy = scope.vertices[ c ].position.y - my;
scope.faceVertexUvs[ 0 ].push( [
......
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