未验证 提交 91339d31 编写于 作者: G gogoend 提交者: GitHub

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上级 9992dec1
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<h1>Custom Blending Equation Constants</h1>
<h1>自定义混合方程常量</h1>
<h2>Example</h2>
<h2>示例</h2>
<p>[example:webgl_materials_blending_custom materials / blending / custom ]</p>
<h2>Usage</h2>
<h2>用法</h2>
<p>
These work with all material types. First set the material's blending mode to THREE.CustomBlending, then set the desired Blending Equation, Source Factor and Destination Factor.
这个常量可以用于所有的材质类型。首先将材质的混合模式设置为THREE.CustomBlending,然后设置所需要的混合方程、来源因子和目标因子。
</p>
<code>
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material.blendDst = THREE.OneMinusSrcAlphaFactor; //default
</code>
<h2>Blending Equations</h2>
<h2>混合方程</h2>
<code>
THREE.AddEquation
THREE.SubtractEquation
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THREE.MaxEquation
</code>
<h2>Source Factors</h2>
<h2>源因子</h2>
<code>
THREE.ZeroFactor
THREE.OneFactor
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THREE.SrcAlphaSaturateFactor
</code>
<h2>Destination Factors</h2>
<h2>目标因子</h2>
<p>
All of the Source Factors are valid as Destination Factors, except for <code>THREE.SrcAlphaSaturateFactor</code>
所有的源因子的值,在目标因子中都是有效的。除了:<code>THREE.SrcAlphaSaturateFactor</code>
</p>
<h2>Source</h2>
<h2>源代码</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/constants.js src/constants.js]
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