提交 8fcebcda 编写于 作者: M Mr.doob

WebGLRenderer: Handle roughnessMap/metalnessMap offset/repeat.

上级 a115537c
......@@ -1917,6 +1917,14 @@ THREE.WebGLRenderer = function ( parameters ) {
uvScaleMap = material.bumpMap;
} else if ( material.roughnessMap ) {
uvScaleMap = material.roughnessMap;
} else if ( material.metalnessMap ) {
uvScaleMap = material.metalnessMap;
} else if ( material.alphaMap ) {
uvScaleMap = material.alphaMap;
......
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