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8cb7093b
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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8cb7093b
编写于
7月 23, 2013
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Face3ized more geometries.
上级
20f33dbe
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
12 addition
and
20 deletion
+12
-20
examples/webgl_animation_cloth.html
examples/webgl_animation_cloth.html
+1
-1
src/extras/geometries/ParametricGeometry.js
src/extras/geometries/ParametricGeometry.js
+6
-17
src/extras/geometries/TubeGeometry.js
src/extras/geometries/TubeGeometry.js
+5
-2
未找到文件。
examples/webgl_animation_cloth.html
浏览文件 @
8cb7093b
...
...
@@ -195,7 +195,7 @@
var
clothMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
alphaTest
:
0.5
,
ambient
:
0xffffff
,
color
:
0xffffff
,
specular
:
0x030303
,
emissive
:
0x111111
,
shiness
:
10
,
map
:
clothTexture
,
side
:
THREE
.
DoubleSide
}
);
// cloth geometry
clothGeometry
=
new
THREE
.
ParametricGeometry
(
clothFunction
,
cloth
.
w
,
cloth
.
h
,
true
);
clothGeometry
=
new
THREE
.
ParametricGeometry
(
clothFunction
,
cloth
.
w
,
cloth
.
h
);
clothGeometry
.
dynamic
=
true
;
clothGeometry
.
computeFaceNormals
();
...
...
src/extras/geometries/ParametricGeometry.js
浏览文件 @
8cb7093b
...
...
@@ -3,11 +3,11 @@
* Parametric Surfaces Geometry
* based on the brilliant article by @prideout http://prideout.net/blog/?p=44
*
* new THREE.ParametricGeometry( parametricFunction, uSegments, ySegements
, useTris
);
* new THREE.ParametricGeometry( parametricFunction, uSegments, ySegements );
*
*/
THREE
.
ParametricGeometry
=
function
(
func
,
slices
,
stacks
,
useTris
)
{
THREE
.
ParametricGeometry
=
function
(
func
,
slices
,
stacks
)
{
THREE
.
Geometry
.
call
(
this
);
...
...
@@ -15,8 +15,6 @@ THREE.ParametricGeometry = function ( func, slices, stacks, useTris ) {
var
faces
=
this
.
faces
;
var
uvs
=
this
.
faceVertexUvs
[
0
];
useTris
=
(
useTris
===
undefined
)
?
false
:
useTris
;
var
i
,
il
,
j
,
p
;
var
u
,
v
;
...
...
@@ -54,20 +52,11 @@ THREE.ParametricGeometry = function ( func, slices, stacks, useTris ) {
uvc
=
new
THREE
.
Vector2
(
j
/
slices
,
(
i
+
1
)
/
stacks
);
uvd
=
new
THREE
.
Vector2
(
(
j
+
1
)
/
slices
,
(
i
+
1
)
/
stacks
);
if
(
useTris
)
{
faces
.
push
(
new
THREE
.
Face3
(
a
,
b
,
c
)
);
faces
.
push
(
new
THREE
.
Face3
(
b
,
d
,
c
)
);
uvs
.
push
(
[
uva
,
uvb
,
uvc
]
);
uvs
.
push
(
[
uvb
,
uvd
,
uvc
]
);
}
else
{
faces
.
push
(
new
THREE
.
Face4
(
a
,
b
,
d
,
c
)
);
uvs
.
push
(
[
uva
,
uvb
,
uvd
,
uvc
]
);
faces
.
push
(
new
THREE
.
Face3
(
a
,
b
,
c
)
);
uvs
.
push
(
[
uva
,
uvb
,
uvc
]
);
}
faces
.
push
(
new
THREE
.
Face3
(
a
,
c
,
d
)
);
uvs
.
push
(
[
uva
,
uvc
,
uvd
]
);
}
...
...
src/extras/geometries/TubeGeometry.js
浏览文件 @
8cb7093b
...
...
@@ -110,8 +110,11 @@ THREE.TubeGeometry = function( path, segments, radius, radialSegments, closed )
uvc
=
new
THREE
.
Vector2
(
(
i
+
1
)
/
this
.
segments
,
(
j
+
1
)
/
this
.
radialSegments
);
uvd
=
new
THREE
.
Vector2
(
i
/
this
.
segments
,
(
j
+
1
)
/
this
.
radialSegments
);
this
.
faces
.
push
(
new
THREE
.
Face4
(
a
,
b
,
c
,
d
)
);
this
.
faceVertexUvs
[
0
].
push
(
[
uva
,
uvb
,
uvc
,
uvd
]
);
this
.
faces
.
push
(
new
THREE
.
Face3
(
a
,
b
,
c
)
);
this
.
faceVertexUvs
[
0
].
push
(
[
uva
,
uvb
,
uvc
]
);
this
.
faces
.
push
(
new
THREE
.
Face3
(
a
,
c
,
d
)
);
this
.
faceVertexUvs
[
0
].
push
(
[
uva
,
uvc
,
uvd
]
);
}
}
...
...
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