提交 7f7e863e 编写于 作者: M Mr.doob

WebGLRenderer: Removed unneeded scissor in ArrayCamera.

上级 ad0aac60
......@@ -1357,8 +1357,6 @@ function WebGLRenderer( parameters ) {
var height = bounds.w * _height;
state.viewport( _currentViewport.set( x, y, width, height ).multiplyScalar( _pixelRatio ) );
state.scissor( _currentScissor.set( x, y, width, height ).multiplyScalar( _pixelRatio ) );
state.setScissorTest( true );
renderObject( object, scene, camera2, geometry, material, group );
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册