THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");returna};THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=dinstanceofTHREE.Vector3?d:newTHREE.Vector3;this.vertexNormals=dinstanceofArray?d:[];this.color=finstanceofTHREE.Color?f:newTHREE.Color;this.vertexColors=finstanceofArray?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=newTHREE.Vector3};
THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");returna};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=dinstanceofTHREE.Vector3?d:newTHREE.Vector3;this.vertexNormals=dinstanceofArray?d:[];this.color=einstanceofTHREE.Color?e:newTHREE.Color;this.vertexColors=einstanceofArray?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=newTHREE.Vector3};