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74c7481e
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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74c7481e
编写于
12月 20, 2016
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
GLTFLoader: Clean up.
上级
5aafe002
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
35 addition
and
55 deletion
+35
-55
examples/js/loaders/GLTFLoader.js
examples/js/loaders/GLTFLoader.js
+35
-55
未找到文件。
examples/js/loaders/GLTFLoader.js
浏览文件 @
74c7481e
...
...
@@ -1207,47 +1207,28 @@ THREE.GLTFLoader = ( function () {
if
(
primitive
.
indices
)
{
var
indexArray
=
dependencies
.
accessors
[
primitive
.
indices
];
geometry
.
setIndex
(
indexArray
);
var
offset
=
{
start
:
0
,
index
:
0
,
count
:
indexArray
.
count
};
geometry
.
groups
.
push
(
offset
);
geometry
.
computeBoundingSphere
();
geometry
.
setIndex
(
dependencies
.
accessors
[
primitive
.
indices
]
);
}
var
material
=
dependencies
.
materials
[
primitive
.
material
];
var
meshNode
=
new
THREE
.
Mesh
(
geometry
,
material
);
meshNode
.
castShadow
=
true
;
if
(
primitive
.
extras
)
meshNode
.
userData
=
primitive
.
extras
;
group
.
add
(
meshNode
);
}
else
if
(
primitive
.
mode
===
WEBGL_CONSTANTS
.
LINES
)
{
}
else
if
(
primitive
.
mode
===
WEBGL_CONSTANTS
.
LINES
)
{
var
geometry
=
new
THREE
.
BufferGeometry
();
var
attributes
=
primitive
.
attributes
;
_each
(
attributes
,
function
(
attributeEntry
,
attributeId
)
{
_each
(
attributes
,
function
(
attributeEntry
,
attributeId
)
{
if
(
!
attributeEntry
)
{
return
;
}
if
(
!
attributeEntry
)
return
;
var
bufferAttribute
=
dependencies
.
accessors
[
attributeEntry
];
...
...
@@ -1256,46 +1237,36 @@ THREE.GLTFLoader = ( function () {
case
'
POSITION
'
:
geometry
.
addAttribute
(
'
position
'
,
bufferAttribute
);
break
;
case
'
COLOR
'
:
geometry
.
addAttribute
(
'
color
'
,
bufferAttribute
);
break
;
geometry
.
addAttribute
(
'
color
'
,
bufferAttribute
);
break
;
}
});
}
);
var
material
=
dependencies
.
materials
[
primitive
.
material
];
var
meshNode
;
if
(
primitive
.
indices
)
{
var
indexArray
=
dependencies
.
accessors
[
primitive
.
indices
]
;
geometry
.
setIndex
(
dependencies
.
accessors
[
primitive
.
indices
]
)
;
if
(
indexArray
)
{
meshNode
=
new
THREE
.
LineSegments
(
geometry
,
material
);
geometry
.
setIndex
(
indexArray
);
}
else
{
var
offset
=
{
start
:
0
,
index
:
0
,
count
:
indexArray
.
count
};
meshNode
=
new
THREE
.
Line
(
geometry
,
material
);
geometry
.
groups
.
push
(
offset
);
geometry
.
computeBoundingSphere
();
}
}
var
material
=
dependencies
.
materials
[
primitive
.
material
];
var
meshNode
=
new
THREE
.
Line
(
geometry
,
material
);
if
(
primitive
.
indices
)
meshNode
=
new
THREE
.
LineSegments
(
geometry
,
material
);
if
(
primitive
.
extras
)
meshNode
.
userData
=
primitive
.
extras
;
group
.
add
(
meshNode
);
}
else
{
}
else
{
console
.
warn
(
"
Only triangular and line primitives are supported
"
);
...
...
@@ -1537,13 +1508,22 @@ THREE.GLTFLoader = ( function () {
material
=
originalMaterial
;
}
if
(
child
.
type
==
"
Line
"
)
{
child
=
new
THREE
.
Line
(
originalGeometry
,
material
);
}
else
if
(
child
.
type
==
"
LineSegments
"
)
{
child
=
new
THREE
.
LineSegments
(
originalGeometry
,
material
);
switch
(
child
.
type
)
{
case
'
LineSegments
'
:
child
=
new
THREE
.
LineSegments
(
originalGeometry
,
material
);
break
;
case
'
Line
'
:
child
=
new
THREE
.
Line
(
originalGeometry
,
material
);
break
;
default
:
child
=
new
THREE
.
Mesh
(
originalGeometry
,
material
);
}
else
child
=
new
THREE
.
Mesh
(
originalGeometry
,
material
);
child
.
castShadow
=
true
;
child
.
userData
=
originalUserData
;
...
...
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