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65781685
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65781685
编写于
5月 13, 2017
作者:
M
Mr.doob
提交者:
GitHub
5月 13, 2017
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差异文件
Merge pull request #11292 from donmccurdy/docs-aomap-uvs
Update docs on aoMap channel and UVs.
上级
38f28129
f5f68fca
变更
4
隐藏空白更改
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并排
Showing
4 changed file
with
4 addition
and
4 deletion
+4
-4
docs/api/materials/MeshBasicMaterial.html
docs/api/materials/MeshBasicMaterial.html
+1
-1
docs/api/materials/MeshLambertMaterial.html
docs/api/materials/MeshLambertMaterial.html
+1
-1
docs/api/materials/MeshPhongMaterial.html
docs/api/materials/MeshPhongMaterial.html
+1
-1
docs/api/materials/MeshStandardMaterial.html
docs/api/materials/MeshStandardMaterial.html
+1
-1
未找到文件。
docs/api/materials/MeshBasicMaterial.html
浏览文件 @
65781685
...
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@@ -63,7 +63,7 @@
</div>
<h3>
[property:Texture aoMap]
</h3>
<div>
The
ambient occlusion map. Default is null
.
</div>
<div>
The
red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs
.
</div>
<h3>
[property:Float aoMapIntensity]
</h3>
<div>
Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.
</div>
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...
docs/api/materials/MeshLambertMaterial.html
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65781685
...
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@@ -74,7 +74,7 @@
</div>
<h3>
[property:Texture aoMap]
</h3>
<div>
The
ambient occlusion map. Default is null
.
</div>
<div>
The
red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs
.
</div>
<h3>
[property:Float aoMapIntensity]
</h3>
<div>
Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.
</div>
...
...
docs/api/materials/MeshPhongMaterial.html
浏览文件 @
65781685
...
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@@ -73,7 +73,7 @@
</div>
<h3>
[property:Texture aoMap]
</h3>
<div>
The
ambient occlusion map. Default is null
.
</div>
<div>
The
red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs
.
</div>
<h3>
[property:Float aoMapIntensity]
</h3>
<div>
Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.
</div>
...
...
docs/api/materials/MeshStandardMaterial.html
浏览文件 @
65781685
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@@ -97,7 +97,7 @@
</div>
<h3>
[property:Texture aoMap]
</h3>
<div>
The red channel of this texture is used as the ambient occlusion map. Default is null.
</div>
<div>
The red channel of this texture is used as the ambient occlusion map. Default is null.
The aoMap requires a second set of UVs.
</div>
<h3>
[property:Float aoMapIntensity]
</h3>
<div>
Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.
</div>
...
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