提交 64436670 编写于 作者: M Mr.doob

WebGLRenderer: Minor clean up.

上级 44a77c85
......@@ -3250,13 +3250,12 @@ THREE.WebGLRenderer = function ( parameters ) {
var glFormat = paramThreeToGL( renderTarget.texture.format );
var glType = paramThreeToGL( renderTarget.texture.type );
//
// Setup framebuffer
//
if ( isCube ) {
renderTargetProperties.__webglFramebuffer = [];
for ( var i = 0; i < 6; i ++ ) {
renderTargetProperties.__webglFramebuffer[ i ] = _gl.createFramebuffer();
......@@ -3269,9 +3268,8 @@ THREE.WebGLRenderer = function ( parameters ) {
}
//
// Setup color buffer
//
if ( isCube ) {
state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture );
......
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