Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
车家大少爷
three.js
提交
62a04696
T
three.js
项目概览
车家大少爷
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
62a04696
编写于
3月 29, 2014
作者:
S
satoru kimura
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
added some classes to the API documentation.
上级
cc80f2c9
变更
7
隐藏空白更改
内联
并排
Showing
7 changed file
with
251 addition
and
12 deletion
+251
-12
docs/api/core/BufferAttribute.html
docs/api/core/BufferAttribute.html
+46
-0
docs/api/examples/Lut.html
docs/api/examples/Lut.html
+1
-1
docs/api/loaders/Cache.html
docs/api/loaders/Cache.html
+46
-0
docs/api/materials/RawShaderMaterial.html
docs/api/materials/RawShaderMaterial.html
+48
-0
docs/api/renderers/webgl/WebGLProgram.html
docs/api/renderers/webgl/WebGLProgram.html
+46
-0
docs/api/renderers/webgl/WebGLShader.html
docs/api/renderers/webgl/WebGLShader.html
+46
-0
docs/list.js
docs/list.js
+18
-11
未找到文件。
docs/api/core/BufferAttribute.html
0 → 100644
浏览文件 @
62a04696
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<script
src=
"../../list.js"
></script>
<script
src=
"../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../page.css"
/>
</head>
<body>
<h1>
[name]
</h1>
<div
class=
"desc"
>
todo
</div>
<h2>
Example
</h2>
<code>
todo
</code>
<h2>
Constructor
</h2>
<h3>
todo
</h3>
<div></div>
<h2>
Properties
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<h2>
Methods
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<div>
todo
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
docs/api/examples/Lut.html
浏览文件 @
62a04696
...
...
@@ -99,6 +99,6 @@
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/
src/[path].js src
/[path].js]
[link:https://github.com/mrdoob/three.js/blob/master/
examples/js/math/[path].js examples/js/math
/[path].js]
</body>
</html>
docs/api/loaders/Cache.html
0 → 100644
浏览文件 @
62a04696
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<script
src=
"../../list.js"
></script>
<script
src=
"../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../page.css"
/>
</head>
<body>
<h1>
[name]
</h1>
<div
class=
"desc"
>
todo
</div>
<h2>
Example
</h2>
<code>
todo
</code>
<h2>
Constructor
</h2>
<h3>
todo
</h3>
<div></div>
<h2>
Properties
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<h2>
Methods
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<div>
todo
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
docs/api/materials/RawShaderMaterial.html
0 → 100644
浏览文件 @
62a04696
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<script
src=
"../../list.js"
></script>
<script
src=
"../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../page.css"
/>
</head>
<body>
[page:ShaderMaterial]
→
<h1>
[name]
</h1>
<div
class=
"desc"
>
todo
</div>
<h2>
Example
</h2>
<code>
todo
</code>
<h2>
Constructor
</h2>
<h3>
todo
</h3>
<div></div>
<h2>
Properties
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<h2>
Methods
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<div>
todo
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
docs/api/renderers/webgl/WebGLProgram.html
0 → 100644
浏览文件 @
62a04696
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<script
src=
"../../../list.js"
></script>
<script
src=
"../../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../../page.css"
/>
</head>
<body>
<h1>
[name]
</h1>
<div
class=
"desc"
>
todo
</div>
<h2>
Example
</h2>
<code>
todo
</code>
<h2>
Constructor
</h2>
<h3>
todo
</h3>
<div></div>
<h2>
Properties
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<h2>
Methods
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<div>
todo
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
docs/api/renderers/webgl/WebGLShader.html
0 → 100644
浏览文件 @
62a04696
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<script
src=
"../../../list.js"
></script>
<script
src=
"../../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../../page.css"
/>
</head>
<body>
<h1>
[name]
</h1>
<div
class=
"desc"
>
todo
</div>
<h2>
Example
</h2>
<code>
todo
</code>
<h2>
Constructor
</h2>
<h3>
todo
</h3>
<div></div>
<h2>
Properties
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<h2>
Methods
</h2>
<h3>
todo
</h3>
<div>
todo
</div>
<div>
todo
</div>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
docs/list.js
浏览文件 @
62a04696
...
...
@@ -7,13 +7,13 @@ var list = {
},
"
Reference
"
:
{
"
Constants
"
:
[
[
"
CustomBlendingEquation
"
,
"
api/constants/CustomBlendingEquations
"
],
[
"
GLState
"
,
"
api/constants/GLState
"
],
[
"
Materials
"
,
"
api/constants/Materials
"
],
[
"
ShadowingTypes
"
,
"
api/constants/ShadowingTypes
"
],
[
"
Textures
"
,
"
api/constants/Textures
"
]
],
"
Constants
"
:
[
[
"
CustomBlendingEquation
"
,
"
api/constants/CustomBlendingEquations
"
],
[
"
GLState
"
,
"
api/constants/GLState
"
],
[
"
Materials
"
,
"
api/constants/Materials
"
],
[
"
ShadowingTypes
"
,
"
api/constants/ShadowingTypes
"
],
[
"
Textures
"
,
"
api/constants/Textures
"
]
],
"
Cameras
"
:
[
[
"
Camera
"
,
"
api/cameras/Camera
"
],
...
...
@@ -22,6 +22,7 @@ var list = {
],
"
Core
"
:
[
[
"
BufferAttribute
"
,
"
api/core/BufferAttribute
"
],
[
"
BufferGeometry
"
,
"
api/core/BufferGeometry
"
],
[
"
Clock
"
,
"
api/core/Clock
"
],
[
"
EventDispatcher
"
,
"
api/core/EventDispatcher
"
],
...
...
@@ -45,6 +46,7 @@ var list = {
"
Loaders
"
:
[
[
"
BufferGeometryLoader
"
,
"
api/loaders/BufferGeometryLoader
"
],
[
"
Cache
"
,
"
api/loaders/Cache
"
],
[
"
ImageLoader
"
,
"
api/loaders/ImageLoader
"
],
[
"
JSONLoader
"
,
"
api/loaders/JSONLoader
"
],
[
"
Loader
"
,
"
api/loaders/Loader
"
],
...
...
@@ -67,6 +69,7 @@ var list = {
[
"
MeshNormalMaterial
"
,
"
api/materials/MeshNormalMaterial
"
],
[
"
MeshPhongMaterial
"
,
"
api/materials/MeshPhongMaterial
"
],
[
"
ParticleSystemMaterial
"
,
"
api/materials/ParticleSystemMaterial
"
],
[
"
RawShaderMaterial
"
,
"
api/materials/RawShaderMaterial
"
],
[
"
ShaderMaterial
"
,
"
api/materials/ShaderMaterial
"
],
[
"
SpriteCanvasMaterial
"
,
"
api/materials/SpriteCanvasMaterial
"
],
[
"
SpriteMaterial
"
,
"
api/materials/SpriteMaterial
"
]
...
...
@@ -95,8 +98,8 @@ var list = {
"
Objects
"
:
[
[
"
Bone
"
,
"
api/objects/Bone
"
],
[
"
LOD
"
,
"
api/objects/LOD
"
],
[
"
Line
"
,
"
api/objects/Line
"
],
[
"
LOD
"
,
"
api/objects/LOD
"
],
[
"
Mesh
"
,
"
api/objects/Mesh
"
],
[
"
MorphAnimMesh
"
,
"
api/objects/MorphAnimMesh
"
],
[
"
ParticleSystem
"
,
"
api/objects/ParticleSystem
"
],
...
...
@@ -106,9 +109,9 @@ var list = {
"
Renderers
"
:
[
[
"
CanvasRenderer
"
,
"
api/renderers/CanvasRenderer
"
],
[
"
WebGLRenderer
"
,
"
api/renderers/WebGLRenderer
"
],
[
"
WebGLRenderTarget
"
,
"
api/renderers/WebGLRenderTarget
"
],
[
"
WebGLRenderTargetCube
"
,
"
api/renderers/WebGLRenderTargetCube
"
],
[
"
WebGLRenderer
"
,
"
api/renderers/WebGLRenderer
"
]
[
"
WebGLRenderTargetCube
"
,
"
api/renderers/WebGLRenderTargetCube
"
]
],
"
Renderers / Renderables
"
:
[
...
...
@@ -126,6 +129,11 @@ var list = {
[
"
UniformsUtils
"
,
"
api/renderers/shaders/UniformsUtils
"
]
],
"
Renderers / WebGL
"
:
[
[
"
WebGLProgram
"
,
"
api/renderers/webgl/WebGLProgram
"
],
[
"
WebGLShader
"
,
"
api/renderers/webgl/WebGLShader
"
]
],
"
Scenes
"
:
[
[
"
Fog
"
,
"
api/scenes/Fog
"
],
[
"
FogExp2
"
,
"
api/scenes/FogExp2
"
],
...
...
@@ -237,7 +245,6 @@ var list = {
],
"
Examples
"
:
[
[
"
LookupTable
"
,
"
api/examples/Lut
"
]
]
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录