提交 6271069c 编写于 作者: M Mr.doob

WebGLRenderer: readRenderTargetPixels clean up.

@nraynaud do you mind double checking that I didn't break anything?
上级 9036e305
......@@ -3192,60 +3192,71 @@ THREE.WebGLRenderer = function ( parameters ) {
};
this.readRenderTargetPixels = function( renderTarget, x, y, width, height, buffer ) {
this.readRenderTargetPixels = function ( renderTarget, x, y, width, height, buffer ) {
if ( ! ( renderTarget instanceof THREE.WebGLRenderTarget ) ) {
if ( renderTarget instanceof THREE.WebGLRenderTarget === false ) {
console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.' );
return;
}
if ( properties.get( renderTarget ).__webglFramebuffer ) {
var framebuffer = properties.get( renderTarget ).__webglFramebuffer;
if ( framebuffer ) {
var restore = false;
if ( properties.get( renderTarget ).__webglFramebuffer !== _currentFramebuffer ) {
if ( framebuffer !== _currentFramebuffer ) {
_gl.bindFramebuffer( _gl.FRAMEBUFFER, properties.get( renderTarget ).__webglFramebuffer );
_gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
restore = true;
}
try {
if (renderTarget.texture.format !== THREE.RGBAFormat && paramThreeToGL(renderTarget.texture.format) !== _gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_FORMAT)) {
console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.');
return;
}
if (renderTarget.texture.type !== THREE.UnsignedByteType
&& paramThreeToGL(renderTarget.texture.type) !== _gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_TYPE)
&& !(renderTarget.texture.type === THREE.FloatType && extensions.get('WEBGL_color_buffer_float'))
&& !(renderTarget.texture.type === THREE.HalfFloatType && extensions.get('EXT_color_buffer_half_float'))) {
console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.');
return;
}
if (_gl.checkFramebufferStatus(_gl.FRAMEBUFFER) === _gl.FRAMEBUFFER_COMPLETE) {
_gl.readPixels(x, y, width, height, paramThreeToGL(renderTarget.texture.format), paramThreeToGL(renderTarget.texture.type), buffer);
} else {
console.error('THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.');
}
} finally {
if ( restore ) {
_gl.bindFramebuffer( _gl.FRAMEBUFFER, _currentFramebuffer );
}
}
try {
var texture = renderTarget.texture;
if ( texture.format !== THREE.RGBAFormat
&& paramThreeToGL( texture.format ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_FORMAT ) ) {
console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.' );
return;
}
if ( texture.type !== THREE.UnsignedByteType
&& paramThreeToGL( texture.type ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_TYPE )
&& ! ( texture.type === THREE.FloatType && extensions.get( 'WEBGL_color_buffer_float' ) )
&& ! ( texture.type === THREE.HalfFloatType && extensions.get( 'EXT_color_buffer_half_float' ) ) ) {
console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.' );
return;
}
if ( _gl.checkFramebufferStatus( _gl.FRAMEBUFFER ) === _gl.FRAMEBUFFER_COMPLETE ) {
_gl.readPixels( x, y, width, height, paramThreeToGL( texture.format ), paramThreeToGL( texture.type ), buffer );
} else {
console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.' );
}
} finally {
if ( restore ) {
_gl.bindFramebuffer( _gl.FRAMEBUFFER, _currentFramebuffer );
}
}
}
};
......
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