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61bed9df
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three.js
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61bed9df
编写于
4月 04, 2016
作者:
M
Mr.doob
浏览文件
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浏览文件
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电子邮件补丁
差异文件
PerspectiveCamera: Removed _assignProps().
上级
f7687afe
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
28 addition
and
19 deletion
+28
-19
src/cameras/PerspectiveCamera.js
src/cameras/PerspectiveCamera.js
+28
-19
未找到文件。
src/cameras/PerspectiveCamera.js
浏览文件 @
61bed9df
...
...
@@ -28,23 +28,6 @@ THREE.PerspectiveCamera = function( fov, aspect, near, far ) {
};
THREE
.
PerspectiveCamera
.
_assignProps
=
function
(
dest
,
source
)
{
dest
.
fov
=
source
.
fov
;
dest
.
zoom
=
source
.
zoom
;
dest
.
near
=
source
.
near
;
dest
.
far
=
source
.
far
;
dest
.
focs
=
source
.
focus
;
dest
.
aspect
=
source
.
aspect
;
dest
.
view
=
!
source
.
view
?
null
:
Object
.
assign
(
{},
source
.
view
);
dest
.
filmGauge
=
source
.
filmGauge
;
dest
.
filmOffset
=
source
.
filmOffset
;
};
THREE
.
PerspectiveCamera
.
prototype
=
Object
.
create
(
THREE
.
Camera
.
prototype
);
THREE
.
PerspectiveCamera
.
prototype
.
constructor
=
THREE
.
PerspectiveCamera
;
...
...
@@ -202,7 +185,20 @@ THREE.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
THREE
.
PerspectiveCamera
.
prototype
.
copy
=
function
(
source
)
{
THREE
.
Camera
.
prototype
.
copy
.
call
(
this
,
source
);
THREE
.
PerspectiveCamera
.
_assignProps
(
this
,
source
);
this
.
fov
=
source
.
fov
;
this
.
zoom
=
source
.
zoom
;
this
.
near
=
source
.
near
;
this
.
far
=
source
.
far
;
this
.
focs
=
source
.
focus
;
this
.
aspect
=
source
.
aspect
;
this
.
view
=
source
.
view
===
null
?
null
:
Object
.
assign
(
{},
source
.
view
);
this
.
filmGauge
=
source
.
filmGauge
;
this
.
filmOffset
=
source
.
filmOffset
;
return
this
;
};
...
...
@@ -210,7 +206,20 @@ THREE.PerspectiveCamera.prototype.copy = function( source ) {
THREE
.
PerspectiveCamera
.
prototype
.
toJSON
=
function
(
meta
)
{
var
data
=
THREE
.
Object3D
.
prototype
.
toJSON
.
call
(
this
,
meta
);
THREE
.
PerspectiveCamera
.
_assignProps
(
data
.
object
,
this
);
data
.
object
.
fov
=
this
.
fov
;
data
.
object
.
zoom
=
this
.
zoom
;
data
.
object
.
near
=
this
.
near
;
data
.
object
.
far
=
this
.
far
;
data
.
object
.
focs
=
this
.
focus
;
data
.
object
.
aspect
=
this
.
aspect
;
data
.
object
.
view
=
this
.
view
===
null
?
null
:
Object
.
assign
(
{},
this
.
view
);
data
.
object
.
filmGauge
=
this
.
filmGauge
;
data
.
object
.
filmOffset
=
this
.
filmOffset
;
return
data
;
};
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