提交 61b1ec8f 编写于 作者: L Lewy Blue

Updated useful links

上级 7c1edc33
......@@ -3,10 +3,8 @@ var list = {
"Manual": {
"Introduction": [
[ "Creating a scene", "manual/introduction/Creating-a-scene" ],
<<<<<<< HEAD
[ "Matrix transformations", "manual/introduction/Matrix-transformations" ],
[ "Useful links", "manual/introduction/Useful-links" ]
=======
[ "Useful links", "manual/introduction/Useful-links" ],
[ "Drawing Lines", "manual/introduction/Drawing-lines" ],
[ "Creating Text", "manual/introduction/Creating-text" ],
[ "Code Style Guide", "manual/introduction/Code-style-guide" ],
......@@ -16,7 +14,6 @@ var list = {
"Build Tools": [
[ "Testing with NPM", "manual/buildTools/Testing-with-NPM" ]
>>>>>>> 56ec5ce2e269d9fdf08ce6b385813c6ce0dc10ed
]
},
......
......@@ -20,41 +20,140 @@
check the browser console for warning, the relevant docs pages and especially the [page:DeprecatedList].
</div>
<h2>Presentations</h2>
<h2>More documentation</h2>
<ul>
<li>
[link:http://threejsdoc.appspot.com/doc/index.html threejsdoc] - useful because it links every API element to to every official example that uses it.
</li>
<li>
[link:http://ushiroad.com/3j/ Three.js walking map] - a graphical breakdown of the structure of a three.js scene.
</li>
<li>
[link:http://www.reddit.com/r/threejs/ Three.js] subreddit.
</li>
<li>
[link:http://www.reddit.com/r/webgl/ WebGL] subreddit.
</li>
</ul>
<h3>[link:https://www.youtube.com/watch?v=Dir4KO9RdhM AlterQualia at WebGL Camp 3]</h3>
<div>
A video presentation from 2012 by AlteredQualia, one of the main developers of three.js.
</div>
<h2>News and Updates</h2>
<ul>
<li>
[link:http://learningwebgl.com/blog/ Learning WebGL Blog] – The authoritaive news source for WebGL.
</li>
<li>
[link:https://plus.google.com/104300307601542851567/posts Three.js posts] on Google+ – frequent posts on Three.js
</li>
</ul>
<h2>Articles</h2>
<ul>
<li>
[link:http://bkcore.com/blog/3d/webgl-three-js-animated-selective-glow.html Animated selective glow in Three.js]
by [link:https://github.com/BKcore BKcore]
</li>
<li>
</li>
<li>
</li>
<li>
</li>
</ul>
<h2>Examples</h2>
<ul>
<li>
[link:http://stemkoski.github.io/Three.js/index.html Professor Stemkoskis Examples] - a collection of beginner friendly
examples built using three.js r60.
</li>
<li>
[link:https://threejs.org/examples/ Official three.js Examples] - these examples are
maintained as part of the three.js repository, and always use the latest version of three.js.
</li>
<li>
[link:https://rawgit.com/mrdoob/three.js/dev/examples/ Official three.js Examples] (dev branch) -
Same as the above, except these use the dev branch of three.js, and are used to check that
everything is working as three.js being is developed.
</li>
</ul>
<h3>[link:http://stemkoski.github.io/Three.js/index.html Professor Stemkoskis Examples]</h3>
<div>
Even though Dr. Lee Stemkoski's examples are built using r60, they are very beginner
friendly and contain a lot of useful info.
Just be warned that some of them might be a bit out of date now!
</div>
<h2>Tools</h2>
<ul>
<li>
[link:http://www.physgl.org/ physgl.org] - javascript front-end with wrappers to three.js, to bring WebGL
graphics to students learning physics and math.
</li>
<li>
[link:http://whitestormjs.xyz/ Whitestorm.js] – A wrapper around Three.js and custom [link:https://github.com/chandlerprall/Physijs physi.js].
</li>
<h3>[link:http://yomotsu.github.io/threejs-examples/ Yomotsus Examples]</h3>
<div>
Again, these are built with an old version of three.js (r49), so the same warnings as above apply:
be warned that you might have to make some changes to use the techniques in these examples.
</div>
<li>
[link:http://zz85.github.io/zz85-bookmarklets/threelabs.html Three.js Inspector]
</li>
<li>
[link:http://idflood.github.io/ThreeNodes.js/ ThreeNodes.js].
</li>
</ul>
<h3>[link:https://threejs.org/examples/ Official three.js Examples]</h3>
<div>
A large number of examples are maintained as part of the three.js repository. They are kept up to
date and always use the latest version.
It's probably best to work off these examples than the ones linked above, however some of them may
not be quite as beginner friendly.
</div>
<h2>Tutorials and courses</h2>
<ul>
<li>
[link:https://www.udacity.com/course/cs291 Interactive 3D Graphics] - a free course on Udacity that teaches the fundamentals of 3D Graphics,
and uses three.js as it coding tool.
</li>
<li>
[Link:https://aerotwist.com/tutorials/ Aerotwist] tutorials by [link:https://github.com/paullewis/ Paul Lewis].
</li>
<li>
[link:http://www.natural-science.or.jp/article/20120220155529.php Building A Physics Simulation Environment] - three.js tutorial in Japanese
</li>
<li>
[link:http://www.senaeh.de/einstieg-in-webgl-mit-three-js/ Einstieg in WebGL mit three.js] - three.js tutorial in German
</li>
<li>
[link:http://learningthreejs.com/ Learning Three.js] – blog where each post is dedicated to teaching an aspect of three.js
</li>
</ul>
<h3>[link:https://rawgit.com/mrdoob/three.js/dev/examples/ Official three.js Examples] (dev branch) </h3>
<h2>Old Links</h2>
<div>
Same as the above, except these use the dev branch of three.js,
and are used to check that everything is working as three.js being is developed.
These links are kept for historical purposes - you may still find them useful, but be warned that
they may have information relating to very old versions of three.js.
</div>
<ul>
<li>
<a href="https://www.youtube.com/watch?v=Dir4KO9RdhM">AlterQualia at WebGL Camp 3</a>
</li>
<li>
[link:http://yomotsu.github.io/threejs-examples/ Yomotsus Examples] - a collection of examples using three.js r45.
</li>
<li>
[link:http://fhtr.org/BasicsOfThreeJS/#1 Introduction to Three.js] by [link:http://github.com/kig/ Ilmari Heikkinen] (slideshow).
</li>
<li>
[link:http://www.slideshare.net/yomotsu/webgl-and-threejs WebGL and Three.js] by [link:http://github.com/yomotsu Akihiro Oyamada] (slideshow).
</li>
<li>
[link:http://bkcore.com/blog/general/adobe-user-group-nl-talk-video-hexgl.html Fast HTML5 game development using three.js] by [link:https://github.com/BKcore BKcore] (video).
</li>
<li>
<a href="http://www.youtube.com/watch?v=VdQnOaolrPA">Trigger Rally</a> by [link:https://github.com/jareiko jareiko] (video).
</li>
<li>
[link:http://blackjk3.github.io/threefab/ ThreeFab] - scene editor, maintained up until around three.js r50.
</li>
<li>
[link:http://bkcore.com/blog/3d/webgl-three-js-workflow-tips.html Max to Three.js workflow tips and tricks] by https://github.com/BKcore BKcore]
</li>
<li>
[link:http://12devsofxmas.co.uk/2012/01/webgl-and-three-js/ On the twelfth day of Xmas, take a whirlwind look at Three.js]
by [link:http://github.com/nrocy Paul King]
</li>
</ul>
</body>
</html>
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