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three.js
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5c7290ab
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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5c7290ab
编写于
3月 19, 2016
作者:
M
Mr.doob
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差异文件
Merge pull request #8412 from phfatmonkey/Blender-Exporter-Skinned-Mesh-Fix
Blender exporter skinned mesh fix
上级
f58b2b60
ff054272
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
9 addition
and
6 deletion
+9
-6
utils/exporters/blender/addons/io_three/__init__.py
utils/exporters/blender/addons/io_three/__init__.py
+2
-3
utils/exporters/blender/addons/io_three/exporter/api/mesh.py
utils/exporters/blender/addons/io_three/exporter/api/mesh.py
+2
-2
utils/exporters/blender/addons/io_three/exporter/api/object.py
.../exporters/blender/addons/io_three/exporter/api/object.py
+5
-1
未找到文件。
utils/exporters/blender/addons/io_three/__init__.py
浏览文件 @
5c7290ab
...
...
@@ -525,8 +525,7 @@ def animation_options():
"""
anim
=
[
(
constants
.
OFF
,
constants
.
OFF
.
title
(),
constants
.
OFF
),
(
constants
.
POSE
,
constants
.
POSE
.
title
(),
constants
.
POSE
),
(
constants
.
REST
,
constants
.
REST
.
title
(),
constants
.
REST
)
(
constants
.
POSE
,
constants
.
POSE
.
title
(),
constants
.
POSE
)
]
return
anim
...
...
@@ -727,7 +726,7 @@ class ExportThree(bpy.types.Operator, ExportHelper):
option_animation_skeletal
=
EnumProperty
(
name
=
""
,
description
=
"Export animation (skeletal)"
,
description
=
"Export animation (skeletal)
NOTE: Mesh must be in bind pose
"
,
items
=
animation_options
(),
default
=
constants
.
OFF
)
...
...
utils/exporters/blender/addons/io_three/exporter/api/mesh.py
浏览文件 @
5c7290ab
...
...
@@ -756,8 +756,8 @@ def vertices(mesh):
vertices_
=
[]
for
vertex
in
mesh
.
vertices
:
vertices_
.
extend
((
vertex
.
co
.
x
,
vertex
.
co
.
y
,
vertex
.
co
.
z
))
vertices_
.
extend
((
vertex
.
co
.
x
,
vertex
.
co
.
z
,
-
vertex
.
co
.
y
))
return
vertices_
...
...
utils/exporters/blender/addons/io_three/exporter/api/object.py
浏览文件 @
5c7290ab
...
...
@@ -218,6 +218,10 @@ def animated_xform(obj, options):
track_loc
=
track_loc
[
0
]
use_inverted
=
options
.
get
(
constants
.
HIERARCHY
,
False
)
and
obj
.
parent
if
times
==
None
:
logger
.
info
(
"In animated xform: Unable to extract trackable fields from %s"
,
objName
)
return
tracks
# for each frame
inverted_fallback
=
mathutils
.
Matrix
()
if
use_inverted
else
None
convert_matrix
=
AXIS_CONVERSION
# matrix to convert the exported matrix
...
...
@@ -374,7 +378,7 @@ def matrix(obj, options):
parent_inverted
=
obj
.
parent
.
matrix_world
.
inverted
(
mathutils
.
Matrix
())
return
parent_inverted
*
obj
.
matrix_world
else
:
return
AXIS_CONVERSION
*
obj
.
matrix_world
return
obj
.
matrix_world
@
_object
...
...
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