提交 598a1c5b 编写于 作者: A Atsushi

Fix a type description.

上级 f8bf9cde
......@@ -20,11 +20,11 @@ export class MMDLoader extends Loader {
parser: object | null;
load(url: string, onLoad: (mesh: SkinnedMesh) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadAnimation(url: string, onLoad: (object: SkinnedMesh | AnimationClip) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadAnimation(url: string, object: SkinnedMesh | THREE.Camera, onLoad: (object: SkinnedMesh | AnimationClip) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadPMD(url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadPMX(url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadVMD(url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadVPD(url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadVPD(url: string, isUnicode: boolean, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
loadWithAnimation(url: string, vmdUrl: string | string[], onLoad: (object: MMDLoaderAnimationObject) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
setAnimationPath(animationPath: string): this;
}
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