提交 589e84a4 编写于 作者: B Ben Houston

remove anti-aliasing + alpha from WebGLRenderer in envmap hdr example.

上级 964e08be
......@@ -96,7 +96,7 @@
hdrpath + 'pz' + hdrformat, hdrpath + 'nz' + hdrformat
];
renderer = new THREE.WebGLRenderer( { alpha:true, antialias: true } );
renderer = new THREE.WebGLRenderer( { alpha: false, antialias: false } );
var hdrType = THREE.UnsignedByteType;
if ( renderer.extensions.get( 'OES_texture_half_float' ) && renderer.extensions.get( 'OES_texture_half_float_linear' ) ) {
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册