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体验新版 GitCode,发现更多精彩内容 >>
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540f6000
编写于
12月 11, 2019
作者:
M
Mr.doob
提交者:
GitHub
12月 11, 2019
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差异文件
Merge pull request #18119 from WestLangley/dev_interleaved_apply_matrix
InterleavedBufferAttribute: add .applyMatrix4()
上级
b07ce26c
3956bd2d
变更
5
隐藏空白更改
内联
并排
Showing
5 changed file
with
30 addition
and
4 deletion
+30
-4
docs/api/en/core/InterleavedBufferAttribute.html
docs/api/en/core/InterleavedBufferAttribute.html
+3
-0
examples/js/lines/LineSegmentsGeometry.js
examples/js/lines/LineSegmentsGeometry.js
+2
-2
examples/jsm/lines/LineSegmentsGeometry.js
examples/jsm/lines/LineSegmentsGeometry.js
+2
-2
src/core/InterleavedBufferAttribute.d.ts
src/core/InterleavedBufferAttribute.d.ts
+2
-0
src/core/InterleavedBufferAttribute.js
src/core/InterleavedBufferAttribute.js
+21
-0
未找到文件。
docs/api/en/core/InterleavedBufferAttribute.html
浏览文件 @
540f6000
...
...
@@ -62,6 +62,9 @@
<h2>
Methods
</h2>
<h3>
[method:this applyMatrix4]( [param:Matrix4 m] )
</h3>
<p>
Applies matrix [page:Matrix4 m] to every Vector3 element of this InterleavedBufferAttribute.
</p>
<h3>
[method:Number getX]( [param:Integer index] )
</h3>
<p>
Returns the x component of the item at the given index.
</p>
...
...
examples/js/lines/LineSegmentsGeometry.js
浏览文件 @
540f6000
...
...
@@ -32,9 +32,9 @@ THREE.LineSegmentsGeometry.prototype = Object.assign( Object.create( THREE.Insta
if
(
start
!==
undefined
)
{
matrix
.
applyToBufferAttribute
(
start
);
start
.
applyMatrix4
(
matrix
);
matrix
.
applyToBufferAttribute
(
end
);
end
.
applyMatrix4
(
matrix
);
start
.
data
.
needsUpdate
=
true
;
...
...
examples/jsm/lines/LineSegmentsGeometry.js
浏览文件 @
540f6000
...
...
@@ -43,9 +43,9 @@ LineSegmentsGeometry.prototype = Object.assign( Object.create( InstancedBufferGe
if
(
start
!==
undefined
)
{
matrix
.
applyToBufferAttribute
(
start
);
start
.
applyMatrix4
(
matrix
);
matrix
.
applyToBufferAttribute
(
end
);
end
.
applyMatrix4
(
matrix
);
start
.
data
.
needsUpdate
=
true
;
...
...
src/core/InterleavedBufferAttribute.d.ts
浏览文件 @
540f6000
import
{
InterleavedBuffer
}
from
'
./InterleavedBuffer
'
;
import
{
Matrix4
}
from
'
./../math/Matrix4
'
;
/**
* @see <a href="https://github.com/mrdoob/three.js/blob/master/src/core/InterleavedBufferAttribute.js">src/core/InterleavedBufferAttribute.js</a>
*/
...
...
@@ -21,6 +22,7 @@ export class InterleavedBufferAttribute {
isInterleavedBufferAttribute
:
true
;
applyMatrix4
(
m
:
Matrix4
):
this
;
getX
(
index
:
number
):
number
;
setX
(
index
:
number
,
x
:
number
):
InterleavedBufferAttribute
;
getY
(
index
:
number
):
number
;
...
...
src/core/InterleavedBufferAttribute.js
浏览文件 @
540f6000
import
{
Vector3
}
from
'
../math/Vector3.js
'
;
/**
* @author benaadams / https://twitter.com/ben_a_adams
*/
var
_vector
=
new
Vector3
();
function
InterleavedBufferAttribute
(
interleavedBuffer
,
itemSize
,
offset
,
normalized
)
{
this
.
data
=
interleavedBuffer
;
...
...
@@ -41,6 +44,24 @@ Object.assign( InterleavedBufferAttribute.prototype, {
isInterleavedBufferAttribute
:
true
,
applyMatrix4
:
function
(
m
)
{
for
(
var
i
=
0
,
l
=
this
.
data
.
count
;
i
<
l
;
i
++
)
{
_vector
.
x
=
this
.
getX
(
i
);
_vector
.
y
=
this
.
getY
(
i
);
_vector
.
z
=
this
.
getZ
(
i
);
_vector
.
applyMatrix4
(
m
);
this
.
setXYZ
(
i
,
_vector
.
x
,
_vector
.
y
,
_vector
.
z
);
}
return
this
;
},
setX
:
function
(
index
,
x
)
{
this
.
data
.
array
[
index
*
this
.
data
.
stride
+
this
.
offset
]
=
x
;
...
...
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