提交 51339c65 编写于 作者: M Mr.doob

Merge pull request #7188 from mataron/logarithmic-depth-buffer-fix

WebGLPrograms 'logarithmicDepthBuffer' capability fix
......@@ -160,7 +160,7 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
flatShading: material.shading === THREE.FlatShading,
sizeAttenuation: material.sizeAttenuation,
logarithmicDepthBuffer: renderer.logarithmicDepthBuffer,
logarithmicDepthBuffer: capabilities.logarithmicDepthBuffer,
skinning: material.skinning,
maxBones: maxBones,
......
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