提交 50e9edac 编写于 作者: S SUNAG

add auto-cache JoinNode

上级 78a90944
......@@ -4,7 +4,7 @@
THREE.JoinNode = function( x, y, z, w ) {
THREE.GLNode.call( this, 'fv1' );
THREE.TempNode.call( this, 'fv1' );
this.x = x;
this.y = y;
......@@ -13,7 +13,7 @@ THREE.JoinNode = function( x, y, z, w ) {
};
THREE.JoinNode.prototype = Object.create( THREE.GLNode.prototype );
THREE.JoinNode.prototype = Object.create( THREE.TempNode.prototype );
THREE.JoinNode.prototype.constructor = THREE.JoinNode;
THREE.JoinNode.inputs = [ 'x', 'y', 'z', 'w' ];
......
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