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483692b2
编写于
6月 13, 2018
作者:
M
Michael Herzog
提交者:
GitHub
6月 13, 2018
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Merge pull request #14196 from titansoftime/dev
Documentation: Update Loading-3D-models.html
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eab03f0a
1d519f9c
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docs/manual/introduction/Loading-3D-models.html
docs/manual/introduction/Loading-3D-models.html
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docs/manual/introduction/Loading-3D-models.html
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483692b2
...
...
@@ -16,7 +16,7 @@
<p>
3D models are available in hundreds of file formats, each with different
purposes, assorted features, and varying complexity. Although
<a
href=
"https://github.com/mrdoob/three.js/tree/dev/examples/js/loaders"
>
<a
href=
"https://github.com/mrdoob/three.js/tree/dev/examples/js/loaders"
target=
"_blank"
rel=
"noopener"
>
three.js provides many loaders
</a>
, choosing the right format and
workflow will save time and frustration later on. Some formats are
difficult to work with, inefficient for realtime experiences, or simply not
...
...
@@ -50,25 +50,25 @@
<p>
Public-domain glTF files are available on sites like
<a
href=
"https://sketchfab.com/models?features=downloadable&sort_by=-likeCount&type=models"
>
<a
href=
"https://sketchfab.com/models?features=downloadable&sort_by=-likeCount&type=models"
target=
"_blank"
rel=
"noopener"
>
Sketchfab
</a>
, or various tools include glTF export:
</p>
<ul>
<li><a
href=
"https://github.com/KhronosGroup/glTF-Blender-Exporter"
>
glTF-Blender-Exporter
</a>
by the Khronos Group
</li>
<li><a
href=
"https://github.com/KhronosGroup/COLLADA2GLTF"
>
COLLADA2GLTF
</a>
by the Khronos Group
</li>
<li><a
href=
"https://github.com/facebookincubator/FBX2glTF"
>
FBX2GLTF
</a>
by Facebook
</li>
<li><a
href=
"https://github.com/AnalyticalGraphicsInc/obj2gltf"
>
OBJ2GLTF
</a>
by Analytical Graphics Inc
</li>
<li><a
href=
"https://www.allegorithmic.com/products/substance-painter"
>
Substance Painter
</a>
by Allegorithmic
</li>
<li><a
href=
"https://www.foundry.com/products/modo"
>
Modo
</a>
by Foundry
</li>
<li><a
href=
"https://www.marmoset.co/toolbag/"
>
Toolbag
</a>
by Marmoset
</li>
<li>
…
and
<a
href=
"https://github.com/khronosgroup/gltf#gltf-tools"
>
many more
</a></li>
<li><a
href=
"https://github.com/KhronosGroup/glTF-Blender-Exporter"
target=
"_blank"
rel=
"noopener"
>
glTF-Blender-Exporter
</a>
by the Khronos Group
</li>
<li><a
href=
"https://github.com/KhronosGroup/COLLADA2GLTF"
target=
"_blank"
rel=
"noopener"
>
COLLADA2GLTF
</a>
by the Khronos Group
</li>
<li><a
href=
"https://github.com/facebookincubator/FBX2glTF"
target=
"_blank"
rel=
"noopener"
>
FBX2GLTF
</a>
by Facebook
</li>
<li><a
href=
"https://github.com/AnalyticalGraphicsInc/obj2gltf"
target=
"_blank"
rel=
"noopener"
>
OBJ2GLTF
</a>
by Analytical Graphics Inc
</li>
<li><a
href=
"https://www.allegorithmic.com/products/substance-painter"
target=
"_blank"
rel=
"noopener"
>
Substance Painter
</a>
by Allegorithmic
</li>
<li><a
href=
"https://www.foundry.com/products/modo"
target=
"_blank"
rel=
"noopener"
>
Modo
</a>
by Foundry
</li>
<li><a
href=
"https://www.marmoset.co/toolbag/"
target=
"_blank"
rel=
"noopener"
>
Toolbag
</a>
by Marmoset
</li>
<li>
…
and
<a
href=
"https://github.com/khronosgroup/gltf#gltf-tools"
target=
"_blank"
rel=
"noopener"
>
many more
</a></li>
</ul>
<p>
If your preferred tools do not support glTF, consider requesting glTF
export from the authors, or posting on
<a
href=
"https://github.com/KhronosGroup/glTF/issues/1051"
>
the glTF roadmap thread
</a>
.
<a
href=
"https://github.com/KhronosGroup/glTF/issues/1051"
target=
"_blank"
rel=
"noopener"
>
the glTF roadmap thread
</a>
.
</p>
<p>
...
...
@@ -92,10 +92,10 @@
<li>
View the model in another application. For glTF, drag-and-drop viewers
are available for
<a
href=
"https://gltf-viewer.donmccurdy.com/"
>
three.js
</a>
and
<a
href=
"http://sandbox.babylonjs.com/"
>
babylon.js
</a>
. If the model
<a
href=
"https://gltf-viewer.donmccurdy.com/"
target=
"_blank"
rel=
"noopener"
>
three.js
</a>
and
<a
href=
"http://sandbox.babylonjs.com/"
target=
"_blank"
rel=
"noopener"
>
babylon.js
</a>
. If the model
appears correctly in one or more applications,
<a
href=
"https://github.com/mrdoob/three.js/issues/new"
>
file a bug against three.js
</a>
.
<a
href=
"https://github.com/mrdoob/three.js/issues/new"
target=
"_blank"
rel=
"noopener"
>
file a bug against three.js
</a>
.
If the model cannot be shown in any application, we strongly encourage
filing a bug with the application used to create the model.
</li>
...
...
@@ -118,7 +118,7 @@
If you've gone through the troubleshooting process above and your model
still isn't working, the right approach to asking for help will get you to
a solution faster. Post a question on the
<a
href=
"https://discourse.threejs.org/"
>
three.js forum
</a>
and, whenever possible,
<a
href=
"https://discourse.threejs.org/"
target=
"_blank"
rel=
"noopener"
>
three.js forum
</a>
and, whenever possible,
include your model (or a simpler model with the same problem) in any formats
you have available. Include enough information for someone else to reproduce
the issue quickly — ideally, a live demo.
...
...
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