<p>If set, then it expects that all textures and colors need to be outputted in premultiplied gamma. Default is *false*.</p>
<h3>[property:number outputEncoding]</h3>
<p>Defines the output encoding of the renderer. Default is [page:Textures THREE.LinearEncoding].</p>
<p>See the [page:Textures texture constants] page for details of other formats.</p>
<h3>[property:Object info]</h3>
<p>An object with a series of statistical information about the graphics board memory and the rendering process. Useful for debugging or just for the sake of curiosity. The object contains the following fields:</p>