未验证 提交 3ffe9c80 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #16867 from elalish/cubeCamera

Expose CubeCamera.clear() to TS
......@@ -11,11 +11,8 @@ export class CubeCamera extends Object3D {
renderTarget: WebGLRenderTargetCube;
/**
* @deprecated Use {@link CubeCamera#update .update()} instead
*/
//updateCubeMap(renderer: Renderer, scene: Scene): void;
update( renderer: WebGLRenderer, scene: Scene ): void;
clear( renderer: WebGLRenderer, color: boolean, depth: boolean, stencil: boolean ): void;
}
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册