提交 3d8c22c8 编写于 作者: M Mr.doob

Updated builds.

上级 2d54d1cf
......@@ -45243,9 +45243,7 @@
clone: function () {
var parameters = this.parameters;
return new this.constructor( parameters.size, parameters.divisions, parameters.color1, parameters.color2 );
return new this.constructor().copy( this );
}
......@@ -47503,42 +47501,36 @@
this.clear( color, depth, stencil );
},
animate: function ( callback ) {
console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' );
this.setAnimationLoop( callback );
},
getCurrentRenderTarget: function () {
console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
return this.getRenderTarget();
},
getMaxAnisotropy: function () {
console.warn( 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().' );
return this.capabilities.getMaxAnisotropy();
},
getPrecision: function () {
console.warn( 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.' );
return this.capabilities.precision;
},
resetGLState: function () {
console.warn( 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().' );
return this.state.reset();
},
supportsFloatTextures: function () {
console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
......@@ -47617,6 +47609,26 @@
console.warn( 'THREE.WebGLRenderer: .setFaceCulling() has been removed.' );
},
allocTextureUnit: function () {
console.warn( 'THREE.WebGLRenderer: .allocTextureUnit() has been removed.' );
},
setTexture: function () {
console.warn( 'THREE.WebGLRenderer: .setTexture() has been removed.' );
},
setTexture2D: function () {
console.warn( 'THREE.WebGLRenderer: .setTexture2D() has been removed.' );
},
setTextureCube: function () {
console.warn( 'THREE.WebGLRenderer: .setTextureCube() has been removed.' );
}
} );
此差异已折叠。
......@@ -45237,9 +45237,7 @@ GridHelper.prototype = Object.assign( Object.create( LineSegments.prototype ), {
clone: function () {
var parameters = this.parameters;
return new this.constructor( parameters.size, parameters.divisions, parameters.color1, parameters.color2 );
return new this.constructor().copy( this );
}
......@@ -47497,42 +47495,36 @@ Object.assign( WebGLRenderer.prototype, {
this.clear( color, depth, stencil );
},
animate: function ( callback ) {
console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' );
this.setAnimationLoop( callback );
},
getCurrentRenderTarget: function () {
console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
return this.getRenderTarget();
},
getMaxAnisotropy: function () {
console.warn( 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().' );
return this.capabilities.getMaxAnisotropy();
},
getPrecision: function () {
console.warn( 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.' );
return this.capabilities.precision;
},
resetGLState: function () {
console.warn( 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().' );
return this.state.reset();
},
supportsFloatTextures: function () {
console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
......@@ -47611,6 +47603,26 @@ Object.assign( WebGLRenderer.prototype, {
console.warn( 'THREE.WebGLRenderer: .setFaceCulling() has been removed.' );
},
allocTextureUnit: function () {
console.warn( 'THREE.WebGLRenderer: .allocTextureUnit() has been removed.' );
},
setTexture: function () {
console.warn( 'THREE.WebGLRenderer: .setTexture() has been removed.' );
},
setTexture2D: function () {
console.warn( 'THREE.WebGLRenderer: .setTexture2D() has been removed.' );
},
setTextureCube: function () {
console.warn( 'THREE.WebGLRenderer: .setTextureCube() has been removed.' );
}
} );
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