提交 351e6865 编写于 作者: M Mr.doob

Merge pull request #8048 from takahirox/MMDLoader

Update MMDMaterial Shader to fix Shadow
...@@ -3636,6 +3636,7 @@ THREE.ShaderLib[ 'mmd' ] = { ...@@ -3636,6 +3636,7 @@ THREE.ShaderLib[ 'mmd' ] = {
THREE.UniformsLib[ "fog" ], THREE.UniformsLib[ "fog" ],
THREE.UniformsLib[ "ambient" ], THREE.UniformsLib[ "ambient" ],
THREE.UniformsLib[ "lights" ], THREE.UniformsLib[ "lights" ],
THREE.UniformsLib[ "shadowmap" ],
{ {
"emissive" : { type: "c", value: new THREE.Color( 0x000000 ) }, "emissive" : { type: "c", value: new THREE.Color( 0x000000 ) },
...@@ -3824,7 +3825,6 @@ THREE.ShaderLib[ 'mmd' ] = { ...@@ -3824,7 +3825,6 @@ THREE.ShaderLib[ 'mmd' ] = {
// accumulation // accumulation
THREE.ShaderChunk[ "lights_phong_fragment" ], THREE.ShaderChunk[ "lights_phong_fragment" ],
THREE.ShaderChunk[ "lights_template" ], THREE.ShaderChunk[ "lights_template" ],
THREE.ShaderChunk[ "lightmap_fragment" ],
// modulation // modulation
THREE.ShaderChunk[ "aomap_fragment" ], THREE.ShaderChunk[ "aomap_fragment" ],
......
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