提交 2eeee0a4 编写于 作者: P Paul Masson 提交者: Mr.doob

Set explicit clear alpha for documentation scenes (#9582)

* Explicit clear alpha

* Explicit clear alpha

* Explicit clear alpha
上级 f5830756
......@@ -59,7 +59,7 @@
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x000000 );
renderer.setClearColor( 0x000000, 1 );
document.body.appendChild( renderer.domElement );
orbit = new THREE.OrbitControls( camera, renderer.domElement );
......
......@@ -52,7 +52,7 @@
var renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x000000 );
renderer.setClearColor( 0x000000, 1 );
document.body.appendChild( renderer.domElement );
var orbit = new THREE.OrbitControls( camera, renderer.domElement );
......
......@@ -50,7 +50,7 @@
var renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x000000 );
renderer.setClearColor( 0x000000, 1 );
document.body.appendChild( renderer.domElement );
var ambientLight = new THREE.AmbientLight( 0x000000 );
......
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